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Digital Trust Games: An Experimental Study
An experimental study of the digital trust game in [2] is presented. The study consists of an initial survey followed by a four-part dynamic experiment investigating various aspects of digital trust decisions. Digital trust in online environments differs from its offline variants due to its unique characteristics such as near instantaneous ...
Alpcan, Tansu +2 more
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The Uses of Teaching Games in Game Theory Classes and Some Experimental Games [PDF]
The use of lightly controlled games, primarily in classes in game theory, is discussed. The value of such games is considered from the viewpoint of both teaching and experimentation.
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The Prisoner’s Dilemma is one of the most classic formats for exploring the principle of direct reciprocity. Although numerous theoretical and experimental studies have been conducted, little attention has been paid to the divergence between theoretical ...
Hitoshi Yamamoto, Akira Goto
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That games can be used to teach specific content has been demonstrated numerous times. However, although specific game features have been conjectured to have an impact on learning outcomes, little empirical research exists on the impact of iterative ...
Adrienne Shaw +11 more
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Background: Special features of motor games and its many benefits to the all-round development of children have drawn the attention of experts to the role of play in education, but can learning through motor games help improve maths learning in slow ...
abbasali hosseinkhanzadeh +3 more
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Objective: The purpose of this research is determining the instructional games effect on learning of some mathematics concepts in boy students with educable mentally retarded. Materials & Methods: The method of this research is quasi-experimental.
Asiyeh Akhavast +3 more
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The Role of Structural Characteristics in Problem Video Game Playing: A Review
The structural characteristics of video games may play an important role in explaining why some people play video games to excess. This paper provides a review of the literature on structural features of video games and the psychological experience of ...
Daniel King +2 more
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Experimental game-based learning: A serious game experiment in purchasing and supply management
To better prepare higher education graduates for the early stages of their careers, universities aim to bridge the gap between classroom teaching and the skills demanded by industry, particularly in the field of procurement. Today, procurement professionals increasingly require specialised skill sets, rather than generalist education, to effectively ...
Vincent Delke +2 more
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The purpose of this study is to examine the sense of school belonging and sportspersonship behaviors of students who participate in traditional children's games.
Ahmet Temel +7 more
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The impact of commercial board games on secondary school mathematics performance and thinking skills
Board games have been examined in the context of mathematics education from various perspectives. Neuroscience considerations imply that board games can serve as a tool for improving the mathematical thinking of students in a sensitive period of brain ...
Sára Szörényi +3 more
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