Multi-Tier Tournaments: Matching and Scoring Players. [PDF]
Brams SJ, Seven MM.
europepmc +1 more source
Biofeedback-based Digital Games and Well-being in Childhood: A Systematic Review. [PDF]
Darabi MD +3 more
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Effects of Video Game Type on Cognitive Performance and Brain Functional Connectivity: A Longitudinal EEG Study. [PDF]
Lu J +6 more
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Serious Games for Seniors With Dementia: A Pilot Study. [PDF]
Prinz A, Orlowski K, Beck E, Witte K.
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Frequent video game playing alters low-frequency event-related EEG brain oscillations. [PDF]
Yıldırım E +4 more
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Development of a Serious Game App (Digimenz) for Patients With Dementia: Prospective Pilot Study for Usability Testing in Inpatient Treatment and Long-Term Care. [PDF]
Brähmer SF +7 more
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Rewiring Young Minds: Investigating the Cognitive Effects of Video Games on Learning and Their Potential as Digital Therapeutics for Mental Well-Being. [PDF]
Lim ECN, Cheng NCL, Lim CED.
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The art and science of serious game design: a quasi-experimental study based on self-determination theory in traditional Chinese culture education. [PDF]
Yang J, Li R.
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Serious gaming and eye-tracking for the screening, monitoring, and diagnosis of neurodevelopmental disorders in children: a systematic literature review. [PDF]
Shaikh MF +7 more
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