Results 11 to 20 of about 2,599,230 (282)

Embracing First-Person Perspectives in Soma-Based Design [PDF]

open access: yesInformatics, 2018
A set of prominent designers embarked on a research journey to explore aesthetics in movement-based design. Here we unpack one of the design sensitivities unique to our practice: a strong first person perspective—where the movements, somatics and ...
Kristina Höök   +21 more
doaj   +8 more sources

Cartesianism and the First-Person Perspective

open access: yesPhenomenology and Mind, 2016
Phenomenology and Mind, No 7 (2014): Naturalism, the First-Person Persective and the Embodied Mind.
Lynne Rudder Baker
doaj   +2 more sources

Visual gravity contributes to subjective first-person perspective. [PDF]

open access: yesNeurosci Conscious, 2016
A fundamental component of conscious experience involves a first-person perspective (1PP), characterized by the experience of being a subject and of being directed at the world. Extending earlier work on multisensory perceptual mechanisms of 1PP, we here asked whether the experienced direction of the 1PP (i.e.
Pfeiffer C   +4 more
europepmc   +4 more sources

Category-specific enhancement of retrieval due to field perspective [PDF]

open access: yes, 2009
Two memory perspectives have been distinguished: A field perspective where events are re-experienced in the first person, and an observer perspective where events are witnessed in the third person.
Abelson R. P.   +2 more
core   +1 more source

First- and Third-Person Perspectives in Immersive Virtual Environments: Presence and Performance Analysis of Embodied Users

open access: yesFrontiers in Robotics and AI, 2017
Current design of virtual reality (VR) applications relies essentially on the transposition of users’ viewpoint in first-person perspective (1PP).
Geoffrey Gorisse   +3 more
doaj   +1 more source

First Person vs. Third Person Perspective in Digital Games: Do Player Preferences Affect Immersion? [PDF]

open access: yes, 2015
Contemporary digital game developers offer a variety of games for the diverse tastes of their customers. Although the gaming experience often depends on one's preferences, the same may not apply to the level of their immersion. It has been argued whether
Cairns, P., Denisova, A.
core   +2 more sources

Amerindian Perspectivism and the Overcoming of the First-Person Perspective

open access: yesProblemos, 2022
The paper considers a polemic thesis that Viveiros de Castro’s Amerindian perspectivism is characterized by the overcoming of the first-person perspective. Multi-natural cosmological deictic figures instead of the first-person perspective.
Ignas Šatkauskas
doaj   +1 more source

Hippocampus and retrosplenial cortex combine path integration signals for successful navigation [PDF]

open access: yes, 2013
The current study used fMRI in humans to examine goal-directed navigation in an open field environment. We designed a task that required participants to encode survey-level spatial information and subsequently navigate to a goal location in either first ...
Brown, Thackery I   +5 more
core   +3 more sources

The Logical Problem of the Trinity: A New Solution

open access: yesReligions, 2022
This article aims to introduce a new solution to the Logical Problem of the Trinity. This solution is provided by utilising a number of theses within the field of contemporary metaphysics in order to establish a conceptual basis for a novel account and ...
Joshua Reginald Sijuwade
doaj   +1 more source

Can't touch this: the first-person perspective provides privileged access to predictions of sensory action outcomes. [PDF]

open access: yes, 2014
RCUK Open Access funded. ESRC ES/J019178/1Previous studies have shown that viewing others in pain activates cortical somatosensory processing areas and facilitates the detection of tactile targets.
Bach, P, Fenton-Adams, W, Tipper, SP
core   +2 more sources

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