Results 161 to 170 of about 8,871 (303)

Non‐Rigid 3D Shape Correspondences: From Foundations to Open Challenges and Opportunities

open access: yesComputer Graphics Forum, EarlyView.
Abstract Estimating correspondences between deformed shape instances is a long‐standing problem in computer graphics; numerous applications, from texture transfer to statistical modelling, rely on recovering an accurate correspondence map. Many methods have thus been proposed to tackle this challenging problem from varying perspectives, depending on ...
A. Zhuravlev   +14 more
wiley   +1 more source

On Some Relations of fuzzy z-open set in fuzzy topology space on fuzzy set

open access: yes, 2016
The aim of this paper is to introduce and study a fuzzy Z-open set   (resp .fuzzy b-open ,fuzzy   β –open, fuzzy β^* -open, fuzzy e-open )sets in fuzzy topology space on fuzzy set and devote to study some properties and the ...
Sabry Mouhsen, Gumana   +1 more
core  

NAADF: Globally Illuminated Voxel Worlds Accelerated with Nested Axis‐Aligned Distance Fields

open access: yesComputer Graphics Forum, EarlyView.
Abstract Achieving realistic rendering of 3D scenes in real time using path tracing is challenging due to the high sample count required, with ray tracing as the bottleneck. Focusing on voxels as a geometry representation offers significant opportunities for optimizations, especially for tracing the rays, but also for computing the samples.
A. Ulschmid   +4 more
wiley   +1 more source

Fuzzy Topologies and Fuzzy Topological Vector Spaces

open access: yesJournal of Japan Society for Fuzzy Theory and Systems, 1994
openaire   +2 more sources

On Fuzzy Point Applications of Fuzzy Topological Spaces

open access: yesINTERNATIONAL JOURNAL of FUZZY LOGIC and INTELLIGENT SYSTEMS, 2023
Radwan Abu-Gdairi   +3 more
openaire   +1 more source

FUZZY EQUIVALENCE AND THE RESULTING TOPOLOGY

open access: yes, 1992
In this paper we show how a topology can be generated by a fuzzy binary relation of indifference, i.e. a fuzzy equivalence relation, on a set of objects.
STAVRINOS, P, PATRONIS, T
core  

Generative Cutout Animation

open access: yesComputer Graphics Forum, EarlyView.
Abstract Cutout animation is one of the earliest forms of animation, and to this day remains a popular technique featured in numerous films including Monty Python and South Park series. Most computer animation systems, however, focus on different styles, including cel animation, making cutout animation somewhat underexplored.
Ivan Puhachov   +3 more
wiley   +1 more source

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