Unsupervised adaptive sampling graph autoencoder for 3D surface encoding and mesh representation transfer. [PDF]
Cruz-Guerrero IA, Nagel J, Porras AR.
europepmc +1 more source
3D Character Reconstruction from Hand‐drawn Model Sheets
Abstract Hand‐drawn model sheets are widely used in character design to define 3D shape and appearance through sparse multi‐view drawings. Reconstructing 3D characters from such sparse inputs has traditionally been challenging due to insufficient visual information.
Hyejeong Yoon +3 more
wiley +1 more source
Stage-Associated Reorganization of Epidural ECoG Functional Networks During Pigeon Homing Flight. [PDF]
Jin F +6 more
europepmc +1 more source
Controllable Intrinsic Surface Pattern Generation Using Slime Mold Simulations
Abstract Surface‐based pattern simulations have proven valuable for texture design and scientific visualization, but existing methods face several limitations. Most simulations either target a narrow range of pattern types (e.g. spots, branching) or support a broad range of patterns at the cost of time‐consuming parameter tuning.
Jeffrey Layton +2 more
wiley +1 more source
A human-centric fuzzy decision support system for medical diagnosis using fuzzy cognitive maps. [PDF]
Zakaria A.
europepmc +1 more source
Layer3D: A 3D Layered Representation for Multiview Vector Graphics
Abstract We present Layer3D, a novel 3D neural representation that models objects as collections of decomposable neural implicit primitives. These primitives enable the generation of layered images with consistent correspondences across viewpoints, establishing a flexible framework for multiview vector graphics decomposition.
Zhongyue Guan, Yixin Hu, Zeyu Wang
wiley +1 more source
A two-tier distribution robust distribution network resilience enhancement strategy accounting for fault repair and islanding fusion network reconfiguration. [PDF]
Ji X +5 more
europepmc +1 more source
Non‐Rigid 3D Shape Correspondences: From Foundations to Open Challenges and Opportunities
Abstract Estimating correspondences between deformed shape instances is a long‐standing problem in computer graphics; numerous applications, from texture transfer to statistical modelling, rely on recovering an accurate correspondence map. Many methods have thus been proposed to tackle this challenging problem from varying perspectives, depending on ...
A. Zhuravlev +14 more
wiley +1 more source
Proximity structures on hesitant fuzzy sets and Its application. [PDF]
Pankaj, Singh R, Rao RVNS.
europepmc +1 more source
In this memoir, we explored fuzzy topology as a generalization of classical topology. Furthermore, we delved into a distinctive type of fuzzy topology grounded in the concept of relation-based ...
Zourig, Ramzi +1 more
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