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The Responsive City Design Game
2011This paper reports on a city-game experiment conducted by Ekim Tan as part of the responsive city workshop (www.theresponsivecity.org). The game was inspired by city-games developed by Portugali (Inter-representation networks and cognitive maps. In: Portugali, J. (ed.) The Construction of Cognitive Maps, pp. 11–43.
Ekim Tan, Juval Portugali
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Games for Cities – The Circular City Game Jam
2017How can city games staged in public spaces activate citizens around the theme of the circular economy? That was the central question explored in the Games for Cities training school and game jam that took place October 10-14 in Amsterdam. The event was organized as part of the Games for Cities project, in close cooperation with the Play & Civic ...
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Games for Cities – The Citizen City Game Jam
2017What obstacles for game designers arise from the tension between gathering data from citizens and addressing a non-digital but spatially defined audience? This question arose during the Games for Cities game jam held on the 22nd and 23rd of march at the Designhuis in Eindhoven.
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Games for Cities – The Inclusive City Game Jam
2017How do you design useful games for a neighborhood that houses about 170 different nationalities? This question shaped The Inclusive City Game Jam held on the 23rd and 24th of November 2016 in the Stadstuin Klopvaart in the Utrecht neighborhood of Overvecht.
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Games for Cities – The Inclusive City Game Talk Show
2017This post will deal with The Inclusive City Game Talk Show held on the 23rd of November 2016 at Wijk & Co. in Utrecht Overvecht. Like the preceding event in Amsterdam, the talk show was moderated by Utrecht University’s Michiel de Lange and it brought together local and national experts (such as municipal workers or representatives of local ...
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City Performances within Confidence Games
SSRN Electronic Journal, 2012Theatre companies may, if they consider the performances of the city at all, regard them as lacking animation, vitality, and spiritedness, and feel they should enhance them with imagination, expertise, and refinement, bringing comedy, drama, and beauty to the city.
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City Gaming. Design Participation
2017The paper investigates how gaming interfaces and immersive technologies can expand the field of participatory urban design. Drawing from experimental applications in Mumbai and Barcelona, it explores the use of virtual and augmented reality as tools for collective spatial decision-making.
Markopoulou, Areti +2 more
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2019
Il y a vingt ans paraissait un livre collectif intitulé « La ville ou la proximité organisée » (Huriot, 1998), qui regroupait des visions variées de la ville, appuyées sur des approches théoriques différentes, voire parfois divergentes. Chaque auteur avait ses propres concepts, sa propre grille de lecture de la proximité et de l’organisation spatiale ...
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Il y a vingt ans paraissait un livre collectif intitulé « La ville ou la proximité organisée » (Huriot, 1998), qui regroupait des visions variées de la ville, appuyées sur des approches théoriques différentes, voire parfois divergentes. Chaque auteur avait ses propres concepts, sa propre grille de lecture de la proximité et de l’organisation spatiale ...
openaire +1 more source

