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Gaming Gambling's Elements

For hundreds of years, gambling has been defined by three elements: consideration, chance, and prize. In recent years, this foundational framework has become increasingly difficult to apply to innovative commercial activities, which look a lot like gambling to a casual observer.
openaire   +1 more source

From Points to Progression: A Scoping Review of Game Elements in Gamification Research with a Content Analysis of 280 Research Papers

Proceedings of the ACM on Human-Computer Interaction, 2023
Maria Rauschenberger   +2 more
exaly  

Game elements enhance engagement and mitigate attrition in online learning tasks

Computers in Human Behavior, 2023
Stefan E Huber   +2 more
exaly  

An Introduction to Gamification: Adding Game Elements for Engagement

Medical Reference Services Quarterly, 2015
Tara J Brigham
exaly  

A qualitative investigation of student perceptions of game elements in a gamified course

Computers in Human Behavior, 2018
Tuğçe Aldemir   +2 more
exaly  

To Add or Not to Add Game Elements? Exploring the Effects of Different Cognitive Task Designs Using Eye Tracking

IEEE Transactions on Learning Technologies, 2020
Guilherme Wood   +2 more
exaly  

ELEMENTS OF A THEORY OF GAMING

1983
Vadim Marshev, A.K. Popov
openaire   +1 more source

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