Results 11 to 20 of about 10,501 (264)

Pembangunan Game Pc Berbasis 3d Dengan Teknologi Xna Dan Wiimote

open access: yesComTech, 2010
The article explains about building a 3D based computer with XNA game engine and WiiMote technology as the controller or in other words, the input device.
Michael Yoseph Ricky   +1 more
doaj   +1 more source

Potentials of game engines for wind power digital twin development: an investigation of the Unreal Engine

open access: yesEnergy Informatics, 2022
Digital twin technologies have become popular in wind energy for monitoring and what-if scenario investigation. However, developing a digital representation of the wind is challenging, especially due to the digital twin platform constraints. Game engines
Jonas Vedsted Sørensen   +2 more
doaj   +1 more source

Perancangan dan Implementasi Game Edukasi Kesehatan Gigi “Tooth and Fairy” berbasis Android Menggunakan Unity Engine

open access: yesJurnal Teknologi Informasi dan Ilmu Komputer, 2022
Pendidikan mengenai kesehatan gigi perlu diajarkan sejak usia dini dikarenakan kebiasaan hidup sehat sejak kecil akan berpengaruh pada saat dewasa. Gigi yang tidak sehat dapat mempengaruhi kondisi ekonomi, hubungan sosial, dan kesehatan tubuh lainnya ...
Sussi Sussi   +9 more
doaj   +1 more source

Incentive engineering for Boolean games

open access: yesArtificial Intelligence, 2013
We investigate the problem of influencing the preferences of players within a Boolean game so that, if all players act rationally, certain desirable outcomes will result. The way in which we influence preferences is by overlaying games with taxation schemes.
Michael J. Wooldridge   +3 more
openaire   +5 more sources

Comparative analysis of the performance of the Flax engine and Unity

open access: yesJournal of Computer Sciences Institute, 2022
This article compares the two game engines Unity and Flax engine. The research consisted in comparing the efficiency of individual engines using two similar applications.
Wojciech Szelug
doaj   +1 more source

Game Portability Using a Service-Oriented Approach

open access: yesInternational Journal of Computer Games Technology, 2008
Game assets are portable between games. The games themselves are, however, dependent on the game engine they were developed on. Middleware has attempted to address this by, for instance, separating out the AI from the core game engine.
Ahmed BinSubaih, Steve Maddock
doaj   +1 more source

Overview and Comparative Analysis of Game Engines for Desktop and Mobile Devices

open access: yesInternational Journal of Serious Games, 2017
Game engines are tools that expedite the highly demanding process of developing games. Nowadays, the great interest of people from various fields on serious games has made even more demanding the usage of game engines, since people with limited coding ...
Eleftheria Christopoulou   +1 more
doaj   +1 more source

Comparison of Physics Frameworks for WebGL-Based Game Engine

open access: yesEPJ Web of Conferences, 2014
Recently, a new technology called WebGL shows a lot of potentials for developing games. However since this technology is still new, there are still many potentials in the game development area that are not explored yet.
Yogya Resa, Kosala Raymond
doaj   +1 more source

A Pilot Study of Game Design in the Unity Environment as an Example of the Use of Neurogaming on the Basis of Brain–Computer Interface Technology to Improve Concentration

open access: yesNeuroSci, 2021
The article describes the practical use of Unity technology in neurogaming. For this purpose, the article describes Unity technology and brain–computer interface (BCI) technology based on the Emotiv EPOC + NeuroHeadset device. The process of creating the
Szczepan Paszkiel   +3 more
doaj   +1 more source

NPC Braking Decision for Unity Racing Game Starter Kit Using Naïve Bayes

open access: yesFountain of Informatics Journal, 2019
Racing video game genre was still being popular today. One way to develop racing games quickly is by using a template or kit that is on the game engine. Racing Game Starter Kit (RGSK) was being the most popular racing game template for Unity game engine.
Muhammad Aminul Akbar   +3 more
doaj   +1 more source

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