Results 11 to 20 of about 1,363,895 (292)
MagNular: Symbolic Control of an External Sound Engine Using an Animated Interface [PDF]
This paper reports on work in progress on the creative project MagNular, part of a wider practical study of the potential collaborative compositional applications of game engine technologies.
Dolphin, A, Dolphin, Andy
core +8 more sources
Creating a Virtual Training Environment for Traffic Accident Investigation for the Dubai Police Force [PDF]
Serious games are successfully applying game engines for purposes that go beyond pure entertainment However this results in a serious game being dependent on a particular game engine. This undermines the ability to keep the serious game up to date with
Bin Subaih, Ahmed
core +6 more sources
Pembangunan Game Pc Berbasis 3d Dengan Teknologi Xna Dan Wiimote
The article explains about building a 3D based computer with XNA game engine and WiiMote technology as the controller or in other words, the input device.
Michael Yoseph Ricky +1 more
doaj +1 more source
Digital twin technologies have become popular in wind energy for monitoring and what-if scenario investigation. However, developing a digital representation of the wind is challenging, especially due to the digital twin platform constraints. Game engines
Jonas Vedsted Sørensen +2 more
doaj +1 more source
Pendidikan mengenai kesehatan gigi perlu diajarkan sejak usia dini dikarenakan kebiasaan hidup sehat sejak kecil akan berpengaruh pada saat dewasa. Gigi yang tidak sehat dapat mempengaruhi kondisi ekonomi, hubungan sosial, dan kesehatan tubuh lainnya ...
Sussi Sussi +9 more
doaj +1 more source
Comparative analysis of the performance of the Flax engine and Unity
This article compares the two game engines Unity and Flax engine. The research consisted in comparing the efficiency of individual engines using two similar applications.
Wojciech Szelug
doaj +1 more source
Incentive engineering for Boolean games
We investigate the problem of influencing the preferences of players within a Boolean game so that, if all players act rationally, certain desirable outcomes will result. The way in which we influence preferences is by overlaying games with taxation schemes.
Michael J. Wooldridge +3 more
openaire +6 more sources
Game Portability Using a Service-Oriented Approach
Game assets are portable between games. The games themselves are, however, dependent on the game engine they were developed on. Middleware has attempted to address this by, for instance, separating out the AI from the core game engine.
Ahmed BinSubaih, Steve Maddock
doaj +1 more source
Comparison of Physics Frameworks for WebGL-Based Game Engine
Recently, a new technology called WebGL shows a lot of potentials for developing games. However since this technology is still new, there are still many potentials in the game development area that are not explored yet.
Yogya Resa, Kosala Raymond
doaj +1 more source
Overview and Comparative Analysis of Game Engines for Desktop and Mobile Devices
Game engines are tools that expedite the highly demanding process of developing games. Nowadays, the great interest of people from various fields on serious games has made even more demanding the usage of game engines, since people with limited coding ...
Eleftheria Christopoulou +1 more
doaj +1 more source

