Results 61 to 70 of about 338,952 (329)
Molecular dynamics simulations are advancing the study of ribonucleic acid (RNA) and RNA‐conjugated molecules. These developments include improvements in force fields, long‐timescale dynamics, and coarse‐grained models, addressing limitations and refining methods.
Kanchan Yadav, Iksoo Jang, Jong Bum Lee
wiley +1 more source
PEMBUATAN GAME “DARK KEEPER” MENGGUNAKAN UNREAL DEVELOPMENT KIT [PDF]
Muhammad Sandy Priyanto. M3110105. “DARK KEEPER” GAME DEVELOPMENT USING UNREAL DEVELOPMENT KIT, Diploma of Information Engineering, Faculty of Mathematics and Natural Sciences, Sebelas Maret University Surakarta, June 2013.
PRIYANTO, MUHAMMAD SANDY
core
Herein, silicon‐based nanoparticle coatings on X2CrNiMo17‐12‐2 metal powder are presented. The coating process scale, process parameters, nanoparticle size (65–200 nm) as well as the coating amount are discussed regarding powder properties. The surface roughness affects the flowability, while reflectance depends on the coating material and surface ...
Arne Lüddecke+4 more
wiley +1 more source
Game Play Schemas: From Player Analysis to Adaptive Game Mechanics
Schema theory provides a foundation for the analysis of game play patterns created by players during their interaction with a game. Schema models derived from the analysis of play provide a rich explanatory framework for the cognitive processes ...
Craig A. Lindley+1 more
doaj +1 more source
Virtual Reality and game engines for interactive data visualization and event displays in HEP, an example from the ATLAS experiment [PDF]
Interactive 3D data visualization plays a key role in HEP experiments, as it is used in many tasks at different levels of the data chain. Outside HEP, for interactive 3D graphics, the game industry makes heavy use of so-called “game engines”, modern ...
Riccardo Maria Bianchi+3 more
doaj +1 more source
GAMYGDALA: An Emotion Engine for Games [PDF]
In this paper we present GAMYGDALA, an emotional appraisal engine that enables game developers to easily add emotions to their Non-Player Characters (NPC). Our approach proposes a solution that is positioned between event coding of affect, where individual events have predetermined annotated emotional consequences for NPCs, and a full blown cognitive ...
Popescu, A.+2 more
openaire +4 more sources
Perancangan Dan Implementasi Game 3d “Welcome to Javanese” Dengan Tipe Game Simulasi Menggunakan Visual C# [PDF]
3D Games become widely popular these days. The price of the technology, that can only become cheaper, is one of the reason why. Indeed, 3D game Developments demand more efforts, but using game engine it make more easier.
Gofar, A. (Abdul)
core
Online 3D oil palm plantation management based on game engine: a conceptual idea [PDF]
The main commodity export of Malaysia is still oil palm which is known as the backbone of Malaysian agriculture. Various problems and techniques on managing oil palm plantation has been introduces by many researchers and found that monitoring the status ...
Che Mat, Ruzinoor+3 more
core +2 more sources
Beyond Order: Perspectives on Leveraging Machine Learning for Disordered Materials
This article explores how machine learning (ML) revolutionizes the study and design of disordered materials by uncovering hidden patterns, predicting properties, and optimizing multiscale structures. It highlights key advancements, including generative models, graph neural networks, and hybrid ML‐physics methods, addressing challenges like data ...
Hamidreza Yazdani Sarvestani+4 more
wiley +1 more source
Design Foundations for Emotional Game Characters
Recent Computer Role Playing Games such as Bethesda’s The Elder Scrolls V: Skyrim and Nintendo’s The Legend of Zelda: Breath of the Wild, have entranced us with their expansive, complex worlds.
Geneva Smith, Jacques Carette
doaj +1 more source