Results 11 to 20 of about 6,782 (303)
Game engines: Optimising VFX, reshaping visual media
Game engines have emerged as a significant site of convergence for several visual media pipelines, from XR to animation and In-Camera VFX (ICVFX). However, they are a computational medium – the images they produce are the derivative by-products of their ...
Tom Livingstone
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GAMYGDALA: An Emotion Engine for Games [PDF]
In this paper we present GAMYGDALA, an emotional appraisal engine that enables game developers to easily add emotions to their Non-Player Characters (NPC). Our approach proposes a solution that is positioned between event coding of affect, where individual events have predetermined annotated emotional consequences for NPCs, and a full blown cognitive ...
Popescu, A. +2 more
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Comparative Analysis of Selected Game Engines
This article presents a comparative analysis of two popular graphic engines, namely Unity and Unreal Engine 5. The objective of the study was to gather insights into the performance and quality of applications developed using these engines. The research
Bartłomiej Szabat +1 more
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Overview and Comparative Analysis of Game Engines for Desktop and Mobile Devices
Game engines are tools that expedite the highly demanding process of developing games. Nowadays, the great interest of people from various fields on serious games has made even more demanding the usage of game engines, since people with limited coding ...
Eleftheria Christopoulou +1 more
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Due to hardware limitations at the origin of the video game industry, each new game was generally coded from the ground up. Years later, from the evolution of hardware and the need for quick game development cycles, spawned the concept of game engine.
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Comparison between Famous Game Engines and Eminent Games [PDF]
Nowadays game engines are imperative for building 3D applications and games. This is for the reason that the engines appreciably reduce resources for employing obligatory but intricate utilities.
Shrawankar, Urmila, Mishra, Prerna
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Digital twin technologies have become popular in wind energy for monitoring and what-if scenario investigation. However, developing a digital representation of the wind is challenging, especially due to the digital twin platform constraints. Game engines
Jonas Vedsted Sørensen +2 more
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There is a growing dwelling problem on a global scale. The crisis is getting more severe each day with incidents like war and pandemics, which resulted in some groups seeking alternative life scenarios.
Asena Kumsal Şen-Bayram +3 more
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Incentive engineering for Boolean games
We investigate the problem of influencing the preferences of players within a Boolean game so that, if all players act rationally, certain desirable outcomes will result. The way in which we influence preferences is by overlaying games with taxation schemes.
Michael J. Wooldridge +3 more
openaire +5 more sources
Survey on Software Architecture, Creativity, and Game Technology [PDF]
Software engineering and game development are different as in game development it is very difficult to elicit functional requirements from the users, and the customers buy and use the software only because it is engaging and fun.
Nordmark, Njål, Wang, Alf Inge
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