Results 21 to 30 of about 174,191 (305)

Game engines selection framework for high-fidelity serious applications [PDF]

open access: yes, 2012
Serious games represent the state-of-the-art in the convergence of electronic gaming technologies with instructional design principles and pedagogies.
Arnab, Sylvester   +6 more
core   +2 more sources

Incentive engineering for Boolean games

open access: yesArtificial Intelligence, 2013
We investigate the problem of influencing the preferences of players within a Boolean game so that, if all players act rationally, certain desirable outcomes will result. The way in which we influence preferences is by overlaying games with taxation schemes.
Michael J. Wooldridge   +3 more
openaire   +5 more sources

New Game Artificial Intelligence Tools for Virtual Mine on Unreal Engine

open access: yesApplied Sciences, 2023
Currently, the gamification of virtual reality for training miners, especially for emergencies, and designing the extraction of minerals in difficult technological conditions has been embodied in the Virtual Mine software and hardware.
Fares Abu-Abed, Sergey Zhironkin
doaj   +1 more source

Artificial intelligence library for html5 based games: DignityAI

open access: yesSakarya Üniversitesi Fen Bilimleri Enstitüsü Dergisi, 2017
Today, acceleration of internet and common use of web pages, revealed the necessity of work with any browser smoothly for each application without of requirement of any plug-in.
Berkan Uslu, Ecir Uğur Küçüksille
doaj   +1 more source

COMPARISON OF CHARACTERISTICS OF BIM VISUALIZATION AND INTERACTIVE APPLICATION BASED ON WEBGL AND GAME ENGINE [PDF]

open access: yesThe International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, 2023
How can we make the building information model accessible to all stakeholders on a project? An efficient approach is to access the building information model is to use the software that created the model. However, not all stakeholders will be able to use
Y. Zheng   +8 more
doaj   +1 more source

Putting the "reality" in virtual reality: new advances through game engine technology [PDF]

open access: yes, 2008
During the past four years, a number of projects have begun to realise the cost-effectiveness of using software and hardware designed for the purposes of the computer game industry in production of academically acceptable and archaeologically accurate 3D
Anderson, Michael
core   +1 more source

Comparison of performance of game engines across various platforms

open access: yesJournal of Computer Sciences Institute, 2018
The article presents the results of performance study of two selected game development engines, Unreal Engine and Unity. The comparative analysis of engines was performed based on measuring selected criteria for two identical, in terms of functionality ...
Paweł Skop
doaj   +1 more source

TCEC13: the 13th Top Chess Engine Championship [PDF]

open access: yes, 2019
TCEC13 was the 13th season of the Top Chess Engine Championship and ran from August 3rd to November 7th, 2018. TCEC has become the largest Open Computer Chess Championship.
Haworth, Guy, Hernandez, Nelson
core   +1 more source

Comparison of 3D games’ efficiency with use of CRYENGINE and Unity game engines

open access: yesJournal of Computer Sciences Institute, 2019
This article presents the results of the performance studies of applications created with use of CryEngine and Unity game engines. Presented research was mainly focused on comparison of two applications created on selected engines.
Hubert Żukowski
doaj   +1 more source

Can we benefit from game engines to develop digital twins for planning the deployment of photovoltaics?

open access: yesEnergy Informatics, 2022
Digital Twins (DTs) have attracted great attention in the energy sector. Game engines have been suggested to model DTs of their physical counterparts because they provide realistic graphics, lighting-, fluid- and physics engines that simulate the real ...
Christian Skafte Beck Clausen   +2 more
doaj   +1 more source

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