Results 21 to 30 of about 6,782 (303)
New Game Artificial Intelligence Tools for Virtual Mine on Unreal Engine
Currently, the gamification of virtual reality for training miners, especially for emergencies, and designing the extraction of minerals in difficult technological conditions has been embodied in the Virtual Mine software and hardware.
Fares Abu-Abed, Sergey Zhironkin
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Artificial intelligence library for html5 based games: DignityAI
Today, acceleration of internet and common use of web pages, revealed the necessity of work with any browser smoothly for each application without of requirement of any plug-in.
Berkan Uslu, Ecir Uğur Küçüksille
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COMPARISON OF CHARACTERISTICS OF BIM VISUALIZATION AND INTERACTIVE APPLICATION BASED ON WEBGL AND GAME ENGINE [PDF]
How can we make the building information model accessible to all stakeholders on a project? An efficient approach is to access the building information model is to use the software that created the model. However, not all stakeholders will be able to use
Y. Zheng +8 more
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Comparison of performance of game engines across various platforms
The article presents the results of performance study of two selected game development engines, Unreal Engine and Unity. The comparative analysis of engines was performed based on measuring selected criteria for two identical, in terms of functionality ...
Paweł Skop
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Comparison of 3D games’ efficiency with use of CRYENGINE and Unity game engines
This article presents the results of the performance studies of applications created with use of CryEngine and Unity game engines. Presented research was mainly focused on comparison of two applications created on selected engines.
Hubert Żukowski
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Digital Twins (DTs) have attracted great attention in the energy sector. Game engines have been suggested to model DTs of their physical counterparts because they provide realistic graphics, lighting-, fluid- and physics engines that simulate the real ...
Christian Skafte Beck Clausen +2 more
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Development of the Virtual Reality Application: “The Ships of Navarino”
Virtual reality and 3D modeling techniques are increasingly popular modes of representation for historical artifacts and cultural heritage, as they allow for a more immersive experience.
Orestis Liaskos +7 more
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We introduce and describe a new conceptual framework for the design and analysis of audio for immersive first-person shooter games, and discuss its potential implications for the development of the audio component of game engines.
Mark Grimshaw, Gareth Schott
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Comparative Study on Game Engines
Game engines are platforms that make it easier to create computer games. They allow you to integrate and combine into single unit individual game elements such as animations, interaction with the user, or detection of collisions between objects.Game ...
Barczak, Andrzej, Woźniak, Hubert
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Analysis of game engines [PDF]
This paper presents an analysis of the most popular game engines for indie game developmentВ данной работе представлен анализ наиболее популярных игровых движков для инди-разработки ...
Demin, V. V., Демин, В. В.
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