Results 261 to 270 of about 956,602 (281)

Dynamic Location Games [PDF]

open access: possible, 2008
We study a location game where consumers are distributed according to some density f and where market entry is costly and occurs sequentially. This permits an endogenous determination of the number of active ¯rms, their locations and the sequence in which these locations are occupied.
Simon Loertscher, Gerd Muehlheusser
openaire  

OPEN PROBLEMS IN COOPERATIVE LOCATION GAMES

International Game Theory Review, 2013
Location problems describe those situations in which one or more facilities have to be placed in a region trying to optimize a suitable objective function. Game theory has been used as a tool to solve location problems and this paper is devoted to describe the state-of-the-art of the research on location problems through the tools of game theory ...
FRAGNELLI, Vito, GAGLIARDO S.
openaire   +4 more sources

The k-level facility location game

Operations Research Letters, 2006
zbMATH Open Web Interface contents unavailable due to conflicting licenses.
Xu, Dachuan, Du, Donglei
openaire   +2 more sources

Location Games with Externalities

2001
We propose a two step game of coalition or city formation. In a first step, each player chooses the location in which he wants to be. The payoff function, determined in the second step by a game between the different locations reflects two effects: a public effect such that payoffs decrease with the number of non-empty locations; a private effect such ...
Jacques Durieu   +2 more
openaire   +1 more source

Location-Aware Social Gaming with AMUSE

2016
This paper focuses on a novel software module that allows agents running on smart appliances to estimate their location in the physical environment thanks to an underlying ranging technology and a specific localization algorithm. The proposed module is an add-on of the AMUSE platform which allows agents to estimate their position in the physical ...
Bergenti Federico, Monica Stefania
openaire   +1 more source

A Noncooperative Analysis of Hotelling's Location Game

Games and Economic Behavior, 1996
zbMATH Open Web Interface contents unavailable due to conflicting licenses.
Bester, Helmut   +4 more
openaire   +4 more sources

Mobile Location-Based Gaming

2008
In this chapter we provide an overview of the area of mobile location-based gaming and its relation to maps. Digital maps of various forms are essential to enable the implementation of mobile location-based games and support various key tasks from content authoring and interaction scripting over game state management and location-based interaction at ...
Volker Paelke   +2 more
openaire   +1 more source

Enriching location-based games with navigational game activities

2017
Mobile location-based games are experiences that entertain its players by requiring interactions mainly at points of interest (POIs). Navigation between POIs often involve the use of either a physical or digital map, not taking advantage of the opportunity available to engage users in activities between POIs.
Nadarajah, Stephanie Githa   +4 more
openaire   +3 more sources

Example: Restaurant Location Games

2014
Prerequisites: Chapters 1 and 2. As in in the previous chapter we discuss games on graphs. Their most interesting feature is that they always have pure Nash equilibria. Let us repeat the definition of an undirected graph, given in Chapter 4. Undirected graphs have vertices , displayed by small circles.
openaire   +1 more source

Generalizing Location Games to a Graph

The Journal of Industrial Economics, 1991
We study two-firm location games on graphs. Earlier work analyzes twofirm location games on a line or a circle, and all examples given possess pure Nash equilibria. We produce an example of a graph with no pure Nash equilibria and also a general class of graphs that do possess pure Nash equilibria.
openaire   +1 more source

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