Results 31 to 40 of about 951,475 (229)
A MADM Location Privacy Protection Method Based on Blockchain
Location-based services make life easier, but they also involve privacy leakage issues. Many location privacy protection algorithms have been proposed to protect the privacy of users.
Hui Wang +5 more
doaj +1 more source
Localization game on geometric and planar graphs [PDF]
The main topic of this paper is motivated by a localization problem in cellular networks. Given a graph $G$ we want to localize a walking agent by checking his distance to as few vertices as possible.
Bosek, Bartłomiej +5 more
core +3 more sources
Home advantage in the Brazilian soccer championship: effect of game location and team quality
The objective of the present study was to evaluate home advantage in Brazilian soccer considering the interference of and interaction between game location and team quality in the percentage of wins and draws.
Cristiano Diniz da Silva +2 more
doaj +1 more source
A Location–Time-Aware Factorization Machine Based on Fuzzy Set Theory for Game Perception
Game user perception is of great significance for game developers and network operators for improving service quality and operational efficiency. At present, the most common approach is to use the linear model that considers only the impact of network ...
Xiaoxia Xie +3 more
doaj +1 more source
The National Basketball Association (NBA) is the major professional basketball league in the United States. Home-court advantage (HA) and home win percentage (HW) have been identified as decisive factors in determining the final outcome of a game.
Adrián López-García +3 more
doaj +1 more source
Some stackelberg type location game
zbMATH Open Web Interface contents unavailable due to conflicting licenses.
Teraoka, Y., Osumi, S., Hohjo, H.
openaire +2 more sources
TELLING ENGAGING INTERACTIVE STORIES WITH EXTENDED REALITY (XR): BACK TO 1930S IN ZURICH’S MAIN TRAIN STATION [PDF]
With increasing technical feasibility of extended reality (XR) on smartphones and tablets, we also witness increasing versatility in the use of the mixed reality (MR) (i.e., rather than augmented or virtual) in utility-oriented apps (e.g., for navigation,
Y. Pulver +4 more
doaj +1 more source
AnswerTree – a hyperplace-based game for collaborative mobile learning [PDF]
In this paper we present AnswerTree, a collaborative mobile location-based educational game designed to teach 8-12 year olds about trees and wildlife within the University of Nottingham campus.
Brown, Elizabeth +3 more
core
FORMATION OF RESPONSIBLE ATTITUDE JUNIOR SCHOOLCHILDREN BEFORE TEACHING GAME TECHNOLOGIES
In the article an author analyses the terms of the use of game on lessons for forming of responsible appeal of junior schoolboys to the studies, determines the location of game on a lesson, rules of organization and its lead through.
O.V. Kovshar
doaj +1 more source
MEN’S HIGHT LEVEL VOLLEYBALL: ASSOCIATION BETWEEN GAME ACTIONS ON THE SIDE-OUT
The aim of this study was to analze the game practiced in the side-out Men’s Volleyball Superliga 2014/2015. The sample was composed by 12 teams, and we analyzed142 games, totaling 19,545 reception, setting and attack actions.
Gustavo De Conti Teixeira Costa +5 more
doaj +1 more source

