Results 21 to 30 of about 8,946 (260)

Science teachers’ experiences of inquiry-based learning through a serious game: a phenomenographic perspective

open access: yesSmart Learning Environments, 2021
This study employed a phenomenographic approach to investigate science teachers’ conceptions of inquiry-based learning through a serious game. Simaula is a prototype game designed and used as a virtual practicum for eliciting understandings on how in ...
Petros Lameras   +4 more
doaj   +1 more source

Les mécanismes de jeu appuyés par les réseaux sociaux dans les communautés web 2.0 d'apprentissage des langues

open access: yesALSIC: Apprentissage des Langues et Systèmes d'Information et de Communication, 2016
This paper critically examines the role of game dynamics facilitated by social networks, and their potential for language learning and peer support. The context of investigation is made up of four types of web 2.0 language learning communities.
Katerina Zourou, Marie-Noëlle Lamy
doaj   +1 more source

Design, Development, and Evaluation of a Virtual Reality Serious Game for School Fire Preparedness Training

open access: yesEducation Sciences, 2022
Immersive virtual reality (VR) is a technology that can be effective for procedural skills training through game-based simulations such as serious games.
Stylianos Mystakidis   +6 more
doaj   +1 more source

Social networked game dynamics in web 2.0 language learning communities

open access: yesALSIC: Apprentissage des Langues et Systèmes d'Information et de Communication, 2013
This paper critically examines the role of game dynamics facilitated by social networks, and their potential for language learning and peer support. The context of investigation is made up of four types of web 2.0 language learning communities.
Katerina Zourou, Marie-Noëlle Lamy
doaj   +1 more source

Differentiable Game Mechanics

open access: yes, 2019
Deep learning is built on the foundational guarantee that gradient descent on an objective function converges to local minima. Unfortunately, this guarantee fails in settings, such as generative adversarial nets, that exhibit multiple interacting losses.
Letcher, A   +6 more
openaire   +4 more sources

Mapping learning and game mechanics for serious games analysis [PDF]

open access: yesBritish Journal of Educational Technology, 2014
AbstractAlthough there is a consensus on the instructional potential of Serious Games (SGs), there is still a lack of methodologies and tools not only for design but also to support analysis and assessment. Filling this gap is one of the main aims of the Games and Learning Alliance (http://www.galanoe.eu) European Network of Excellence on Serious Games,
S. Arnab   +8 more
openaire   +3 more sources

The mechanics of drawing

open access: yesPlaNext, 2022
Participatory planning is a way planners can gather valuable information and improve the planning process. To engage citizens in participatory approaches, planners should explore new interactive methods.
Micael Sousa
doaj   +1 more source

To Quiz or to Shoot When Practicing Grammar? Catching and Holding the Interest of Child Learners: A Field Study

open access: yesFrontiers in Psychology, 2022
Learning grammar requires practice and practicing grammar can be boring. We examined whether an instructional game with intrinsically integrated game mechanics promotes this practice: compared to rote learning through a quiz.
Cyril Brom   +6 more
doaj   +1 more source

A Framework for Identifying the Proper Mechanics of Computer Games for Teaching Cognitive Topics [PDF]

open access: yesTaḥqīqāt-i Farhangī-i Īrān, 2019
The purpose of the present study was to develop a computer game design framework for learning a variety of cognitive topics and assessing its effectiveness in procedural learning. To achieve this goal, a mixed research method was used. In the qualitative
H. Dehghanzadeh   +2 more
doaj   +1 more source

Creating Fair Game, an Online Computer Game on Fair Use

open access: yesJournal of Copyright in Education and Librarianship
Fair Game is an online computer game that teaches undergraduate students about ethically using copyrighted materials in course assignments. The game, created in a collaboration between Augusta University Libraries and the Center for Instructional ...
Jennifer Davis
doaj   +1 more source

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