Results 31 to 40 of about 486,296 (329)
Testing Game Theory of Mind Models for Artificial Intelligence
In this article, we investigate the relative performance of artificial neural networks and structural models of decision theory by training 69 artificial intelligence models on a dataset of 7080 human decisions in extensive form games.
Michael S. Harré, Husam El-Tarifi
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Robust Stackelberg Equilibria in Extensive-Form Games and Extension to Limited Lookahead [PDF]
Stackelberg equilibria have become increasingly important as a solution concept in computational game theory, largely inspired by practical problems such as security settings.
Christian Kroer +2 more
semanticscholar +1 more source
Backward Induction versus Forward Induction Reasoning
In this paper we want to shed some light on what we mean by backward induction and forward induction reasoning in dynamic games. To that purpose, we take the concepts of common belief in future rationality (Perea [1]) and extensive form rationalizability
Andres Perea
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Leveraging Possibilistic Beliefs in Unrestricted Combinatorial Auctions
In unrestricted combinatorial auctions, we put forward a mechanism that guarantees a meaningful revenue benchmark based on the possibilistic beliefs that the players have about each other’s valuations.
Jing Chen, Silvio Micali
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ALTERNATIVE SELECTION FUNCTIONS FOR INFORMATION SET MONTE CARLO TREE SEARCH
We evaluate the performance of various selection methods for the Monte Carlo Tree Search algorithm in two-player zero-sum extensive-form games with imperfect information.
Viliam Lisy
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Japanese video games have been characterized as typifying contemporary postmodernity in the form of simulacra, both as a media form and in terms of their extensive localization for international markets, which creates user fantasies of Japaneseness that ...
Lucy Hannah Glasspool
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Game Theory and Reciprocity in Some Extensive Form Experimental Games [PDF]
We examine decision making in two-person extensive form game trees using nine treatments that vary matching protocol, payoffs, and payoff information. Our objective is to establish replicable principles of cooperative versus noncooperative behavior that involve the use of signaling, reciprocity, and backward induction strategies, depending on the ...
McCabe, Kevin A. +2 more
openaire +3 more sources
Vulnerable populations are often excluded from research interviews, as they are considered too difficult to reach. If included, they often face barriers that obstruct active participation and collaboration among participants, such as low literacy levels,
Kateřina Čanigová
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Radar and Jammer Intelligent Game under Jamming Power Dynamic Allocation
In modern electronic warfare, the intelligence of the jammer greatly worsens the anti-jamming performance of traditional passive suppression methods. How to actively design anti-jamming strategies to deal with intelligent jammers is crucial to the radar ...
Jie Geng +5 more
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Extensive-Form Perfect Equilibrium Computation in Two-Player Games
We study the problem of computing an Extensive-Form Perfect Equilibrium (EFPE) in 2-player games. This equilibrium concept refines the Nash equilibrium requiring resilience w.r.t. a specific vanishing perturbation (representing mistakes of the players at
Farina, Gabriele, Gatti, Nicola
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