Results 61 to 70 of about 10,054 (251)
Objective To examine the associations between recreational screen time and insomnia symptoms among college students, and to explore the mediating roles of internet gaming addiction and social network addiction.
Suping Wang +6 more
doaj +1 more source
Abstract not available CBMJ 2017 January: Vol. 06 No.
openaire +2 more sources
A flexible, skin‐integrated electromagnetic actuator is developed for wearable virtual/augmented reality (VR/AR) haptic systems. A tunable design model enables control over displacement and resonance frequency. The system is validated through a custom VR application with a 6 × 4 actuator array, demonstrating real‐time, spatially targeted tactile ...
Naji Tarabay +9 more
wiley +1 more source
Background and objectivesThis study investigates the relationship between gaming addiction and Machiavellianism in adolescents, focusing on the mediating role of cyberbullying and the moderating role of the parent–adolescent relationship.MethodsA total ...
Enver Ulaş, Harun Ismail Incekara
doaj +1 more source
This work presents the MicroRoboScope, a highly integrated, compact, and portable microrobotic experimentation platform combining electromagnetic and acoustic actuation with real‐time visual feedback into a single, end‐to‐end device. The system enables closed‐loop control and tracking algorithm experimentation within an accessible and unified hardware ...
Max Sokolich +4 more
wiley +1 more source
DRIVE‐SAFE evaluates learning‐based, black‐box autonomous driving policies against evolving temporal safety requirements using Signal Temporal Logic robustness metrics. It aggregates distributional robustness measures with domain‐informed weights to guide iterative retraining.
Kristy Sakano +3 more
wiley +1 more source
Background Previous studies have suggested that engagement and addiction are distinct factors in video gaming. We aimed to identify features that can distinguish between engagement and addiction among the diagnostic criteria for internet gaming disorder ...
Hidetoshi Ino +2 more
doaj +1 more source
Self-Control Effects on Online Game Addiction Behavior among Senior High School Students
This study aims to analyze the influence of self-control on online gaming addiction behavior among high school students. The study employs a quantitative approach with a causal-associative design, utilizing a survey method and simple linear regression ...
Najla Bintang Kamila +2 more
doaj +1 more source
This review maps the methods to monitor robots’ health by fusing vibration, sound, control signals, vision, force, and oil information with artificial intelligence. It identifies deep learning, transfer learning, digital twins, and physics‐informed models as key methodological pathways enabling earlier diagnosis, safer human–robot collaboration, and ...
Yuting Qiao +6 more
wiley +1 more source
A magnetic donut‐like millirobot is developed for label‐free pick‐and‐place of a tumor spheroid wirelessly controlled by a magnetic trap. Spheroids are important 3D multicellular culture systems that recapitulate key structural and functional features of native tissues.
Yue Gao +8 more
wiley +1 more source

