Results 81 to 90 of about 13,140 (199)
The inclusion of gaming disorder (GD) in the International Classification of Diseases 11th Revision (ICD-11) has generated scholarly debate, including claims about its potential stigmatizing effects on the wider gaming population. The present study aimed
Nathan Weber +9 more
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Computer and mobile games playing is the most well known wellspring of excitement for individuals of all ages, however overabundance playing in these amusements causes negative results spoke to by computer games dependence. Computer games enslavement is considered as a standout amongst the most critical research field which got much consideration these
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Internet usage has grown exponentially over the last decade. Research indicates that excessive Internet use can lead to symptoms associated with addiction.
Schoenmakers, T.M. +23 more
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Vitality structures in ‘addictive’ game design
For decades, research on technology use and mental health has been based on the assumption that identifiable structures of ‘design’ are psychologically relevant for their users. This has been central especially for the nosological emergence of ‘behavioural addictions’, which currently involve two formal diagnoses involving ...
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Neuroscience of Internet Pornography Addiction: A Review and Update
Many recognize that several behaviors potentially affecting the reward circuitry in human brains lead to a loss of control and other symptoms of addiction in at least some individuals.
Todd Love +4 more
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Gaming addiction has attracted the attention of researchers and clinicians as a current and growing problem. Increased gaming addiction can lead to problems such as sleep disorders.
İbrahim Taş, Okan Bilgin, Halime Eker
doaj
Internet Gaming Addiction: A Technological Hazard
The Internet is considered a beneficial tool in research, communication, and information. Still, its excessive and prolonged use has the potential of causing addiction. The presentation of this technological hazard may range from a mild socio-personal distress to a gross disorganization in behavior and self-care.
Sachdeva, Ankur, Verma, Rohit
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Examination computer gaming addiction, alexithymia, social anxiety, age and gender among children aged 8-12 [PDF]
Objective: The aim of this study is to examine age, gender, alexithymia and social anxiety as predictors of computer gaming addiction among children. Method: The research was carried out on a total of 321 persons, 148 of whom were girls and 173 were ...
Ibrahim Tas, Zehra Günes
doaj
Passion, craving, and affect in online gaming: Predicting how gamers feel when playing and when prevented from playing [PDF]
According to the Dualistic Model of Passion, two forms of passion can motivate a behavior: harmonious passion and obsessive passion. Across various life activities, studies have found that the two forms of passion show different relationships with affect,
Stoeber, Joachim +7 more
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The current study aims to investigate the relationship between internet gaming disorder, internet addiction, psychological inflexibility, and hopelessness among university students. We employed a correlational survey model in the study.
Elmas Nur İbaoğlu, Zeliha Traş
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