Results 91 to 100 of about 13,140 (199)

Analysis of Online Gaming Addiction from the Perspective of Autopoietic Theory : On Netogehaijin as Material

open access: yes, 2013
本論文は,オートポイエーシス論に基づきながら,ネットゲーム依存の問題を検討している。これまで心理学的もしくは精神医学的なアプローチでの取り組みがなされ,対策も講じられてきた。しかし,情報学の基礎理論でもあるオートポイエーシス論を援用した分析はほとんど見られない。そこで本研究は,オートポイエーシス論の視座からネットゲーム依存を考察することにした。この方法を採ることにより,人間の心理において現実と虚像の境界が原理的に曖昧である点が指摘でき,またネットゲームだけにのめり込む危険性も考察することができた ...
カワシマ, シゲオ   +2 more
core   +1 more source

The Association Between Online Gaming Addiction and Depression, Social Anxiety, and Loneliness Among Thai Young Adults

open access: yesSiriraj Medical Journal
Objective: This study aimed to examine the association between online gaming addiction, depression, social anxiety, and loneliness, as well as the predictive roles of these psychological factors to online gaming addiction among Thai young adults ...
Natchaphon Auampradit   +4 more
doaj   +1 more source

Excessive online computer use and learning disabilities

open access: yes, 2010
Online gaming has become a very popular leisure activity among adolescents. Research suggests that a small minority of adolescents may display problematic gaming behaviour and that some of these individuals may be addicted to online games, including ...
Griffiths, MD
core  

Online social networking and addiction - a review of the psychological literature

open access: yes, 2011
Social Networking Sites (SNSs) are virtual communities where users can create individual public profiles, interact with real-life friends, and meet other people based on shared interests.
Kuss, DJ   +3 more
core   +1 more source

Facebook addiction: concerns, criticisms and recommendations

open access: yes, 2012
This paper provides a brief critique of the ‘Facebook addiction’ research field in relation to the Bergen Facebook Addiction Scale developed by Andreaessen and colleagues (2012).
Griffiths, MD
core  

Does Internet and computer 'addiction' exist? Some case study evidence

open access: yes, 2000
It has been alleged that social pathologies are beginning to surface in cyberspace (i.e., technological addictions). To date, there is very little empirical evidence that computing activities (i.e., internet use, hacking, programming) are addictive ...
Mark Griffiths, Griffiths, MD
core   +1 more source

Standardization of a Gaming Image Database for Visual Processing Research

open access: yesAddicta: The Turkish Journal on Addictions
The purpose of the current study was to develop a database of gaming photo stimuli to be used in future psychological research assessing behavioral, cognitive, and neural correlates related to gaming.
Rebecca J. Gilbertson   +3 more
doaj   +1 more source

Addiction trends: Internet v casino gambling

open access: yes, 2006
Gambling addictions always result from an interaction and interplay between many factors including the person’s biological and/or genetic predisposition, their psychological constitution, their social environment and the nature of the activity itself ...
Griffiths, M
core  

Addiction to smartphone games : Using smartphone game components to create an addiction

open access: yes, 2016
Smartphone games are very popular and have the highest revenue of all smartphone application categories. Some even suggest that the the games can create an addiction. This addiction has however not been classified as a disorder and the components in the games that create an addiction have not been determined. This thesis had two goals. The first was to
openaire   +1 more source

A cross-genre study of online gaming: player demographics, motivation for play, and social interactions among players

open access: yes, 2012
One key limitation with the contemporary online gaming research literature is that much of the published research has tended to examine only one genre of games (i.e., Massively Multiplayer Online Role Playing Games).
Griffiths, MD, Ghuman, D
core  

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