Results 1 to 10 of about 246,055 (173)
A METHODOLOGY TO ADAPT PHOTOGRAMMETRIC MODELS TO VIRTUAL REALITY FOR OCULUS GEAR VR [PDF]
In this paper, we will expose the process of adapting a high resolution model (laser and photogrammetry) into a virtual reality application for mobile phones. It is a virtual archeology project carried out on the site of Lugo’s Mitreo, Spain.
A. Colmenero Fdez
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Virtual reality and augmented reality technologies: A closer look [PDF]
Virtual Reality (VR) and Augmented Reality (AR) technologies are based on the creation of a completely new scene that cannot be touched by the bare hand but is sensually perceived through a combination of artificial visual and sound effects.
Renas Rajab Asaad
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Investigation of spatial ability test completion times in virtual reality using a desktop display and the Gear VR [PDF]
AbstractThe interaction time of students who did spatial ability tests in a virtual reality environment is analyzed. The spatial ability test completion times of 240 and 61 students were measured. A desktop display as well as the Gear VR were used by the former group and by the latter one, respectively.
Tibor Guzsvinecz +3 more
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Natural interfaces in VR - comparative analysis
The article presents the results of a comparative analysis of contemporary virtual reality devices. The analysis focuses on both the analysis of technical parameters of the goggles as well as comparison of natural interfaces.
Dawid Majdanik +2 more
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Depth perception as well as egocentric distance estimation can be trained in virtual spaces, although incorrect estimates can occur in these environments.
Tibor Guzsvinecz +2 more
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Accuracy Investigation of the Pose Determination of a VR System
The usage of VR gear in mixed reality applications demands a high position and orientation accuracy of all devices to achieve a satisfying user experience.
Peter Bauer +2 more
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A Virtual Promotional Tool for Student Enrolment [PDF]
Virtual Reality (VR) has become more of a commodity in the past years due to the emergence of mobile VR head-mounts, which present a more affordable provider of VR by combining smartphone sensory data, and head-mount with applications made for the ...
I.D. Ostaci +4 more
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Phlebotomy procedures required in food allergy (FA) diagnosis and clinical trials often induce fear and anxiety for pediatric patients. The primary aim of this study was to determine whether virtual reality (VR) applications were effective in reducing ...
Sarah Alonzi +8 more
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The advent of affordable Virtual Reality (VR) technology has spurred consumer and commercial interest in VR relaxation applications, which has quickly grown into a popular non-gaming genre on digital marketplaces.
Simon Fagernäs +5 more
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Virtual reality (VR) has seen increased use for training and instruction. Designers can enable VR users to gain insights into their own performance by visualizing telemetry data from their actions in VR. Our ability to detect patterns and trends visually
Andreas Bueckle +3 more
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