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Caustics and Global Illumination
2000All previous scenes used local illumination: every rendered point on an object surface or in a volume computes the amount of light that reaches it by querying each light source in turn, and adding up the contributions. This method only considers direct illumination because the light travels directly, in a straight path, from the light source to the ...
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Neural Global Illumination: Interactive Indirect Illumination Prediction Under Dynamic Area Lights
IEEE Transactions on Visualization and Computer Graphics, 2023Duan Gao, Haoyuan Mu, Kun Xu
exaly
Rendering hair with global illumination
ACM SIGGRAPH 2006 Research posters on - SIGGRAPH '06, 2006Cem Yuksel, Ergun Akleman
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Fast separation of direct and global components of a scene using high frequency illumination
ACM Transactions on Graphics, 2006Ramesh Raskar +2 more
exaly
Implicit visibility and antiradiance for interactive global illumination
ACM Transactions on Graphics, 2007Carsten Dachsbacher +2 more
exaly

