Results 41 to 50 of about 282,189 (232)
Design of texture cache for embedded mobile graphics processing unit
In order to improve the unified shading processor efficiency of the mobile graphics processor and reduce the number of accesses between it and the off-chip memory, this paper presents a four-port texture cache architecture. This architecture uses texture
Han Mengqiao +4 more
doaj +1 more source
Molecular Dynamics Simulation of Macromolecules Using Graphics Processing Unit
Molecular dynamics (MD) simulation is a powerful computational tool to study the behavior of macromolecular systems. But many simulations of this field are limited in spatial or temporal scale by the available computational resource.
Ge, W +6 more
core +1 more source
The purpose of this article is to improve the convergence efficiency of the traditional efficient global optimization method. Furthermore, we try a graphics processing unit–based parallel computing method to improve the computing efficiency of the ...
Bing Xu, Yong Cai
doaj +1 more source
A Heterogeneous Parallel Algorithm for Euler-Lagrange Simulations of Liquid in Supersonic Flow
In spite of its prevalent usage for simulating the full-field process of the two-phase flow, the Euler–Lagrange method suffers from a heavy computing burden.
Xu Liu +7 more
doaj +1 more source
Improved Parallel Rabin-Karp Algorithm Using Compute Unified Device Architecture
String matching algorithms are among one of the most widely used algorithms in computer science. Traditional string matching algorithms efficiency of underlaying string matching algorithm will greatly increase the efficiency of any application. In recent
D Xu +6 more
core +1 more source
Graphics Processing Units and High-Dimensional Optimization
This paper discusses the potential of graphics processing units (GPUs) in high-dimensional optimization problems. A single GPU card with hundreds of arithmetic cores can be inserted in a personal computer and dramatically accelerates many statistical algorithms.
Zhou, Hua +2 more
openaire +5 more sources
Exact diagonalization of the Hubbard model on graphics processing units [PDF]
We solve the Hubbard model with the exact diagonalization method on a graphics processing unit (GPU). We benchmark our GPU program against a sequential CPU code by using the Lanczos algorithm to solve the ground state energy in two cases: a one ...
Harju, Ari, Siro, Topi
core +1 more source
Cofactorization on Graphics Processing Units [PDF]
We show how the cofactorization step, a compute-intensive part of the relation collection phase of the number field sieve NFS, can be farmed out to a graphics processing unit. Our implementation on a GTX 580 GPU, which is integrated with a state-of-the-art NFS implementation, can serve as a cryptanalytic co-processor for several Intel i7-3770K quad ...
Andrea Miele +3 more
openaire +1 more source
Android CompCache based on Graphics Processing Unit
Android systems have been successfully developed to meet the demands of users. The following four methods are used in Android systems for memory management: backing swap, CompCache, traditional Linux swap, and low memory killer. These memory management methods are fully functioning.
Almiani, Muder +7 more
openaire +4 more sources
Fast computation of MadGraph amplitudes on graphics processing unit (GPU)
Continuing our previous studies on QED and QCD processes, we use the graphics processing unit (GPU) for fast calculations of helicity amplitudes for general Standard Model (SM) processes.
Hagiwara, K. +4 more
core +1 more source

