Results 31 to 40 of about 14,041 (338)

Computationally Efficient Tsunami Modeling on Graphics Processing Units (GPUs) [PDF]

open access: yesInternational Journal of Offshore and Polar Engineering, 2016
Tsunamis generated by earthquakes commonly propagate as long waves in the deep ocean and develop into sharp-fronted surges moving rapidly towards the coast in shallow water, which may be effectively simulated by hydrodynamic models solving the nonlinear shallow water equations (SWEs).
Reza Amouzgar   +4 more
openaire   +3 more sources

Electronic Orientation Aid for Visually Impaired using Graphics Processing Unit (GPU) [PDF]

open access: yesITM Web of Conferences, 2020
Vision is one of the very essential human senses and it plays a major role in human perception about surrounding environment. But for people with visual impairment their definition of vision is different.
Parab Akshata   +3 more
doaj   +1 more source

On Construction and Performance Evaluation of a Virtual Desktop Infrastructure With GPU Accelerated

open access: yesIEEE Access, 2020
More engaging and accessible solutions that offer outstanding user experience are needed. The virtual desktop infrastructure (VDI) is the first user access part of the cloud.
Chih-Hung Chang   +4 more
doaj   +1 more source

Heterogeneous Gpu&Cpu Cluster For High Performance Computing In Cryptography

open access: yesComputer Science, 2012
This paper addresses issues associated with distributed computing systems andthe application of mixed GPU&CPU technology to data encryption and decryptionalgorithms. We describe a heterogenous cluster HGCC formed by twotypes of nodes: Intel processor
Michał Marks   +4 more
doaj   +1 more source

A Modular Framework for Deformation and Fracture using GPU Shaders [PDF]

open access: yes, 2012
Advances in the graphical realism of modern video games have been achieved mainly through the development of the GPU (Graphics Processing Unit), providing a dedicated graphics co-processor and framebuffer.
Anderson, Eike F.   +5 more
core   +1 more source

Particle Filtering: The Need for Speed

open access: yesEURASIP Journal on Advances in Signal Processing, 2010
The particle filter (PF) has during the last decade been proposed for a wide range of localization and tracking applications. There is a general need in such embedded system to have a platform for efficient and scalable implementation of the PF. One such
Gustaf Hendeby   +2 more
doaj   +2 more sources

Acceleration of Coarse Grain Molecular Dynamics on GPU Architectures [PDF]

open access: yes, 2013
Coarse grain (CG) molecular models have been proposed to simulate complex sys- tems with lower computational overheads and longer timescales with respect to atom- istic level models.
Acquaviva*, Andrea   +11 more
core   +1 more source

Architectural Design Guidelines Based on Computer Core Evaluation and Processing Paradigms

open access: yesEngineering Proceedings, 2023
The architectural design process may utilize decision-making algorithms; usually, this takes a long time when using analog methods. Today, sequential processing (CPU) or parallel processing (GPU) works with architectural design in different ways, such as
Jose L. Reategui
doaj   +1 more source

Comparison of massively parallel algorithms on graphics processing unit for MIMO radar

open access: yese-Prime: Advances in Electrical Engineering, Electronics and Energy, 2022
This paper proposes a method for accelerating an enhanced resolution 3D Multiple Input Multiple Output (MIMO) radar on a Graphics Processing Unit (GPU). Due to the size of the data required for range, bearing, and doppler processing, computations for the
Eric Pitre   +3 more
doaj   +1 more source

On the acceleration of wavefront applications using distributed many-core architectures [PDF]

open access: yes, 2011
In this paper we investigate the use of distributed graphics processing unit (GPU)-based architectures to accelerate pipelined wavefront applications—a ubiquitous class of parallel algorithms used for the solution of a number of scientific and ...
Jarvis, S. A.; id_orcid   +15 more
core   +1 more source

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