Results 171 to 180 of about 442,977 (309)

Integrated Analysis of HER2 Expression and ERBB2 Alterations in Bladder Cancer

open access: yesCancer Science, EarlyView.
Integrated analysis of 445 bladder cancers showed that HER2 membrane expression and ERBB2 amplification are distinct features. HER2 expression overlapped with NECTIN4 expression, whereas ERBB2 amplification was enriched in the LumU subtype and associated with poor prognosis.
Kensuke Hirosuna   +13 more
wiley   +1 more source

Holonomic Motion Drive System of a Social Humanoid Robot SemuBot [PDF]

open access: yes
The perception of a humanoid robot largely depends on its ability to mimic human-like movement, including changing its position in space. This thesis conducts a comprehensive literature review of existing humanoid robot wheelbases, holonomic motion drive
Narbuts, Georgs
core  

3D Character Reconstruction from Hand‐drawn Model Sheets

open access: yesComputer Graphics Forum, EarlyView.
Abstract Hand‐drawn model sheets are widely used in character design to define 3D shape and appearance through sparse multi‐view drawings. Reconstructing 3D characters from such sparse inputs has traditionally been challenging due to insufficient visual information.
Hyejeong Yoon   +3 more
wiley   +1 more source

Correction: Use of a humanoid robot for auditory psychophysical testing. [PDF]

open access: yesPLoS One
Meyer L   +4 more
europepmc   +1 more source

Self‐supervised Learning of Fine‐to‐Coarse Cuboid Shape Abstraction

open access: yesComputer Graphics Forum, EarlyView.
Abstract The abstraction of 3D objects with simple geometric primitives like cuboids allows us to infer structural information from complex geometry. It is important for 3D shape understanding, structural analysis and geometric modeling. We introduce a novel fine‐to‐coarse self‐supervised learning approach to abstract collections of 3D shapes.
Gregor Kobsik   +6 more
wiley   +1 more source

Robo‐Saber: Generating and Simulating Virtual Reality Players

open access: yesComputer Graphics Forum, EarlyView.
Abstract We present the first motion generation system for playtesting virtual reality (VR) games. Our player model generates VR headset and handheld controller movements from in‐game object arrangements, guided by style reference gameplay examples. We train on the large BOXRR‐23 dataset and apply our framework on the popular VR game Beat Saber.
N. H. Kim   +5 more
wiley   +1 more source

Use of a humanoid robot for auditory psychophysical testing. [PDF]

open access: yesPLoS One, 2023
Meyer L   +4 more
europepmc   +1 more source

Home - About - Disclaimer - Privacy