Results 1 to 10 of about 504,460 (147)
Image Sampling with Quasicrystals [PDF]
We investigate the use of quasicrystals in image sampling. Quasicrystals produce space-filling, non-periodic point sets that are uniformly discrete and relatively dense, thereby ensuring the sample sites are evenly spread out throughout the sampled image.
Mark Grundland +3 more
doaj +5 more sources
A review on image-based rendering
Image-based rendering is important both in the field of computer graphics and computer vision, and it is also widely used in virtual reality technology.
Yuan CHANG, Guo-Ping WANG
doaj +3 more sources
Degraded image enhancement by image dehazing and Directional Filter Banks using Depth Image based Rendering for future free-view 3D-TV. [PDF]
DIBR-3D technology has evolved over the past few years with the demands of consumers increasing in recent times for future free-view 3D videos on their home televisions.
Imran Uddin Afridi +4 more
doaj +2 more sources
Perception of perspective distortions in image-based rendering [PDF]
Peter Vangorp +2 more
exaly +2 more sources
Virtual Viewpoint Rendering Algorithm Based on Hierarchical Image Fusion [PDF]
To address the overlaps and holes in virtual viewpoint rendering,this paper proposes a new virtual viewpoint rendering algorithm based on hierarchical image fusion.The algorithm performs morphological operation on the holes generated by 3D image ...
CAI Limei, LI Xinfu, TIAN Xuedong
doaj +1 more source
Deep Representation of a Normal Map for Screen-Space Fluid Rendering
We propose a novel method for addressing the problem of efficiently generating a highly refined normal map for screen-space fluid rendering. Because the process of filtering the normal map is crucially important to ensure the quality of the final screen ...
Myungjin Choi +4 more
doaj +1 more source
The Cube Surface Light Field for Interactive Free-Viewpoint Rendering
Free-viewpoint rendering has always been one of the key motivations of image-based rendering and has broad application prospects in the field of virtual reality and augmented reality (VR/AR).
Xiaofei Ai, Yigang Wang
doaj +1 more source
Image-Based TF Colorization With CNN for Direct Volume Rendering
In the direct volume rendering (DVR), it often takes a long time for a novice to manipulate the transfer function (TF) and analyze the volume data. To lessen the difficulty in volume rendering, several researchers have developed deep learning techniques.
Seokyeon Kim, Yun Jang, Seung-Eock Kim
doaj +1 more source
A Method of Optimizing Terrain Rendering Using Digital Terrain Analysis
Terrain rendering is an important issue in Geographic Information Systems and other fields. During large-scale, real-time terrain rendering, complex terrain structure and an increasing amount of data decrease the smoothness of terrain rendering. Existing
Lei Zhang +4 more
doaj +1 more source
Virtual View Point Rendering Based on Range Image Segmentation [PDF]
This paper proposes an improved virtual view point rendering algorithm to solve the problems of ghosting and holes in the virtual view point rendering.This method marks the unreliable regions of depth map based on the depth information.Through multi ...
LOU Daping,WANG Xiaodong,FU Xianzu,ZHANG Lianjun
doaj +1 more source

