Results 21 to 30 of about 32,480,154 (234)

A Variety of Choice Methods for Image-Based Artistic Rendering

open access: yesApplied Sciences, 2022
Neural style transfer (NST) is a technique based on the deep learning of a convolutional neural network (CNN) to create entertaining pictures by cleverly stylizing ordinary pictures with the predetermined visual art style.
Chiu-Chin Lin   +5 more
doaj   +1 more source

Painterly rendering techniques: A state-of-the-art review of current approaches [PDF]

open access: yes, 2013
In this publication we will look at the different methods presented over the past few decades which attempt to recreate digital paintings. While previous surveys concentrate on the broader subject of non-photorealistic rendering, the focus of this paper ...
Feng Tian   +5 more
core   +1 more source

Scalable Remote Rendering Using Synthesized Image Quality Assessment

open access: yesIEEE Access, 2018
Depth-image-based rendering is widely used to support 3-D interactive graphics on low-end mobile devices. Although it reduces the rendering cost on a mobile device, it essentially turns such a cost into depth image transmission cost or bandwidth ...
Xiaochuan Wang   +3 more
doaj   +1 more source

High-Resolution Hologram Calculation Method Based on Light Field Image Rendering

open access: yesApplied Sciences, 2020
A fast calculation method for a full parallax high-resolution hologram is proposed based on elemental light field image (EI) rendering. A 3D object located near the holographic plane is firstly rendered as multiple EIs with a pinhole array.
Xin Yang   +6 more
doaj   +1 more source

Rendering Natural Bokeh Effects Based on Depth Estimation to Improve the Aesthetic Ability of Machine Vision

open access: yesMachines, 2022
Machine vision is the key to realizing computer-vision tasks such as human–computer interaction and autonomous driving. However, human perception of an image’s beauty is innate.
Fan Wang   +3 more
doaj   +1 more source

Reflection space image based rendering [PDF]

open access: yesProceedings of the 26th annual conference on Computer graphics and interactive techniques - SIGGRAPH '99, 1999
High quality, physically accurate rendering at interactive rates haswidespread application, but is a daunting task. We attempt to bridgethe gap between high-quality offline and interactive rendering byusing existing environment mapping hardware in combination witha novel Image Based Rendering (IBR) algorithm. The primary contribution lies in performing
CABRAL BRIAN KEITH   +2 more
openaire   +4 more sources

A Real-Time Super Multiview Rendering Pipeline for Wide Viewing-Angle and High-Resolution 3D Displays Based on a Hybrid Rendering Technique

open access: yesIEEE Access, 2020
Super multiview (SMV) 3D displays with a directional diffuser can provide dense viewpoints, wide viewing angles and high image quality. However, traditional SMV 3D rendering pipelines have many disadvantages, such as high time costs, low image quality ...
Shujun Xing   +4 more
doaj   +1 more source

Performance Optimization Technique for Large-Scale Parallel Volume Rendering Based on Multiple Rendering Pipelines [PDF]

open access: yesJisuanji gongcheng
For large-scale scientific data output in numerical simulations, volume rendering methods inevitably perform high-density ray sampling to capture complex physical features, resulting in significant computational overhead and data increment.
Huawei WANG, Ruoyan LIU, Zhiwei AI, Yi CAO
doaj   +1 more source

Enabling Five-Degree-of-Freedom From Low-Dimensional Light Fields With Extended Light Ray Acquisition Field-of-View

open access: yesIEEE Access, 2023
Conventional captured-image-based virtual reality (VR) systems hardly support free movement of the viewpoint, greatly reducing the user’s sense of reality.
Hyunmin Jung   +2 more
doaj   +1 more source

IVAH: Invisible-Region Augmented Human Rendering From Monocular Images

open access: yesIEEE Access
Most neural radiance field (NeRF)-based human rendering methods rely on per-subject optimization or multi-view data input to reconstruct the 3D radiance field of human subjects.
Do Yeop Kim, Ju Yong Chang
doaj   +1 more source

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