Results 41 to 50 of about 400,609 (337)

Deficiencies of immersions [PDF]

open access: yesPacific Journal of Mathematics, 1984
zbMATH Open Web Interface contents unavailable due to conflicting licenses.
openaire   +3 more sources

Immersive competence and immersive literacy: Exploring how users learn about immersive experiences

open access: yesFrontiers in Virtual Reality, 2023
While immersive experiences mediated through near-eye displays are still a relatively immature medium, there are millions of consumer devices in use. The level of awareness of the forms of the interface and media will vary enormously across the potential
Anthony Steed   +7 more
doaj   +1 more source

A bibliometric analysis of immersive technology in museum exhibitions: exploring user experience

open access: yesFrontiers Virtual Real., 2023
Introduction: This study aims to comprehensively understand the existing literature on immersive technology in museum exhibitions, focusing on virtual reality (VR), augmented reality (AR), and the visitor experience.
Jing-Jing Li   +3 more
semanticscholar   +1 more source

The immersive virtual environment of the Digital Fulldome: Considerations of relevant psychological processes [PDF]

open access: yes, 2012
One of the most recent additions to the range of Immersive Virtual Environments has been the digital fulldome. However, not much empirical research has been conducted to explore its potential and benefits over other types of presentation formats. In this
Hedge, Craig   +2 more
core   +4 more sources

Radii of Immersed Manifolds and Nonexistence of Immersions [PDF]

open access: yesProceedings of the American Mathematical Society, 1980
Let M be a compact Riemannian manifold isometrically immersed in a complete Riemannian manifold N . By the radius of M in N , we mean the minimum of radii of closed geodesic
openaire   +1 more source

Emerging Immersive Communication Systems: Overview, Taxonomy, and Good Practices for QoE Assessment

open access: yesFrontiers in Signal Processing, 2022
Several technological and scientific advances have been achieved recently in the fields of immersive systems (e.g., 360-degree/multiview video systems, augmented/mixed/virtual reality systems, immersive audio-haptic systems, etc.), which are offering new
Pablo Pérez   +3 more
doaj   +1 more source

THE DIGITAL RESTITUTION OF LOT 3317: USING UNDERWATER IMAGE BASED MODELLING TO GENERATE VALUE IN VIRTUAL HERITAGE EXPERIENCES [PDF]

open access: yesThe International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, 2019
The intent of this paper is to demonstrate the cultural value that Virtual Heritage experiences can generate. As a proof of concept, game resolution assets were optimized from high polygon image based models (IBMs) and rendered in real-time, within a ...
K. T. D. Tousant, S. Fai
doaj   +3 more sources

Innovative pedagogical principles and technological tools capabilities for immersive blended learning: a systematic literature review

open access: yesEducation and Information Technologies : Official Journal of the IFIP technical committee on Education, 2022
Blended learning is widely known for its ability to improve learning, nevertheless little is still known about the best ways of designing effective blended learning environment which can support immersive learning such as greater learning experience and ...
Najwa Amanina Bizami   +2 more
semanticscholar   +1 more source

Metaverse Wearables for Immersive Digital Healthcare: A Review

open access: yesAdvancement of science, 2023
The recent exponential growth of metaverse technology has been instrumental in reshaping a myriad of sectors, not least digital healthcare. This comprehensive review critically examines the landscape and future applications of metaverse wearables toward ...
Kisoo Kim   +3 more
semanticscholar   +1 more source

Automated design analysis, assembly planning and motion study analysis using immersive virtual reality [PDF]

open access: yes, 2008
Previous research work at Heriot-Watt University using immersive virtual reality (VR) for cable harness design showed that VR provided substantial productivity gains over traditional computer-aided design (CAD) systems.
Dewar, R.G.   +6 more
core   +3 more sources

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