Results 71 to 80 of about 21,568 (259)
Tools for User Interaction in Immersive Environments
REVERIE REal and Virtual Engagement in Realistic Immersive Environments is a large scale collaborative project co-funded by the European Commission targeting novel research in the general domain of Networked Media and Search Systems. The project aims to bring about a revolution in 3D media and virtual reality by developing technologies for safe ...
O'Connor, Noel E. +11 more
openaire +3 more sources
Laser‐Induced Graphene from Waste Almond Shells
Almond shells, an abundant agricultural by‐product, are repurposed to create a fully bioderived almond shell/chitosan composite (ASC) degradable in soil. ASC is converted into laser‐induced graphene (LIG) by laser scribing and proposed as a substrate for transient electronics.
Yulia Steksova +9 more
wiley +1 more source
Counterion Dependent Side‐Chain Relaxation Stiffens a Chemically Doped Thienothiophene Copolymer
Oxidation of a thienothiophene copolymer, p(g3TT‐T2), via different doping strategies and dopant molecules resulted in materials with similar oxidation levels and a high electrical conductivity of ≈100 S cm−1. However, mechanical properties varied significantly, with sub‐glass transition temperatures and elastic moduli spanning from –44°C to –3°C and ...
Mariavittoria Craighero +12 more
wiley +1 more source
Evoking embodiment in immersive geosimulation environments
We tackle the issue of how one might close the gap between geographies of people’s behavioural experiences and computer models designed to depict those geographies as simulations.
Paul M. Torrens, Ryan Kim
doaj +1 more source
A New Virtual World? The Future of Immersive Environments in Anesthesiology. [PDF]
Alam F, Matava C.
europepmc +1 more source
From Food to Power: Hydrogel Thermoelectrics for Ingestible Electronics
We introduce a fully edible thermoelectric–electrochromic platform that harvests heat from food and converts it into a visible color change. N‐type and p‐type hydrogel thermoelectric generators connected in series power anthocyanin‐based electrochromic displays, demonstrating the feasibility of safe, biodegradable, ingestible systems for on‐food ...
Antonia Georgopoulou +3 more
wiley +1 more source
Designing social immersive virtual environments for the Metaverse: The case study of MetaLibrary
Background: Over the last few years, the rapid advancement of technology has led to the development of many approaches to digitalization. In this respect, metaverse provides 3D persistent virtual environments that can be used to access digital content ...
Alberto CANNAVÒ +4 more
doaj +1 more source
ABSTRACT Chitosan, a polysaccharide upcycled from biowaste, has long promised sustainable, biocompatible, and antimicrobial films and devices, an appeal reinforced by its recent regulatory recognition, with several chitosan‐based antibacterial dressings gaining clearance through the Food and Drug Administration's 510(k) pathway.
Jacopo Nicoletti +16 more
wiley +1 more source
Consumer-focused virtual immersive environments including AR and VR metaverse applications are creating new ways for people to interact, collaborate, and engage in commerce.
Saurabh Sharma +5 more
doaj +1 more source
Immersive Technologies as a Modern Educational Strategy for Training Future Specialists
Immersive technologies, such as virtual reality (VR), augmented reality (AR), and mixed reality (MR), are revolutionizing modern education by providing interactive, experiential learning environments. This paper examines the impact of these technologies
Л. Попова
doaj +1 more source

