Results 1 to 10 of about 327,046 (214)

An Examination of the Impact of Game-Based Geometric Shapes Education Software Usage on the Education of Students With Intellectual Disabilities [PDF]

open access: yesECNU Review of Education, 2022
Purpose: This study aims to research the impact of the e-learning environment, in which game-based education software was used, on the learning of students with intellectual disabilities.
Ümit Demir
doaj   +3 more sources

Intellectual game as a component of educational technologies in the course of foreign language teaching in technical universities

open access: yesRussian Language Studies, 2012
The paper deals with methodological and educational potential of the gaming technologies in the process of foreign language teaching in a technical higher educational establishment.
V V Ganina, S G Shishkina
doaj   +1 more source

An Accessible Serious Game-Based Platform for Process Learning of People with Intellectual Disabilities

open access: yesApplied Sciences, 2023
This research presents the “LudoMinga” platform based on serious games designed to facilitate the learning process of people with intellectual disabilities. The platform is focused on providing an inclusive and accessible learning environment.
Marco Santórum   +5 more
doaj   +1 more source

Games Applied to Vocabulary Learning: A Bibliometric Analysis on Two Decades of Research [PDF]

open access: yesJiàoyù zīliào yǔ túshūguǎn xué, 2023
In recent years, the emergence of digital games has had an impact on various educational fields, especially on the motivation and engagement in language learning.
Julio Areck Chang, Chiung-Sui Chang
doaj   +1 more source

Game and storydoing: didactic tools for teaching history in primary school

open access: yesDidattica della storia, 2020
Today’s children, the so-called digital natives, live in a time when technology affects not only habits but also ways of learning. Schools do not always manage to keep up with the pace and, above all, for subjects such as History, whose content is often ...
Samanta Mariotti, Nina Marotta
doaj   +1 more source

IMPLEMENTATION OF THE ACADEMIC INTEGRITY PRINCIPLES AT THE UNIVERSITY: EXPERIENCE OF CONDUCTING EDUCOLOGICAL DEBATES

open access: yesНеперервна професійна освіта: теорія та практика, 2021
The article analyzes the experience of introducing academic integrity on the example of an intellectual educational game – a debate at the Borys Grinchenko Kyiv University. Such work has become traditional for the University residents on the basis of the
Nataliia Khanykina   +2 more
doaj   +1 more source

Game as a Way to Enhance Students’ Cognitive Activity

open access: yesВысшее образование в России, 2018
The article deals with the description and analysis of the teaching experience of enhanc-ing students’ cognitive activity through intellectual games-competitions (games in pairs, teamwork) in the framework of Humanities “Russian language and speech ...
E. F. Gladkaya
doaj   +1 more source

Understanding the Perspectives and Usability of Digital games for Children with Intellectual Disabilities

open access: yesJournal of Applied Engineering and Technological Science, 2023
Typically, the digital games are used as a medium for teaching students having intellectual disabilities, and it helps the student to enhance their learning skills and to understand their surroundings.
Dhiyaneshwari RP, Renuga Devi C
doaj   +1 more source

Can 3D gamified simulations be valid vocational training tools for persons with intellectual disability? A pilot based on a real-life situation [PDF]

open access: yes, 2017
Objective: To investigate if 3D gamified simulations can be valid vocational training tools for persons with intellectual disability. Methods: A 3D gamified simulation composed by a set of training tasks for cleaning in hostelry was developed in ...
Bonet Codina, Núria   +2 more
core   +2 more sources

Extracurricular sports and recreation activities as a component of the cognitive activity development of primary school children

open access: yesBIO Web of Conferences, 2020
Analysis of scientific and methodological sources on the main positions of development and improvement of physical culture in general education institutions shows that it is necessary to pay attention to the development of schoolchildren cognitive ...
Berezina Larisa   +4 more
doaj   +1 more source

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