Results 251 to 260 of about 70,986 (299)
The IQGAP1-Claudin4-JNK Signaling Axis as a Differential Biomarker in Renal Cell Carcinoma. [PDF]
Puente N +8 more
europepmc +1 more source
Early multimodal behavioral cues in autism: a micro-analytical exploration of actions, gestures and speech during naturalistic parent-child interactions. [PDF]
Mastrogiuseppe M +17 more
europepmc +1 more source
An exploration of interactive metadiscourse markers in academic research article abstracts in two disciplines [PDF]
A generic analysis of research article abstracts can cover issues of different types; among them are linguistic features. An integral part of linguistic features of research article abstracts is interactive metadiscourse usage that can assist to make the
Mohsen Khedri +2 more
exaly +2 more sources
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Chapter 2. Approaches to interactive markers
Pragmatics and Beyond New Series, 2017exaly +2 more sources
Pain‐autonomic interaction: A surrogate marker of central sensitization
European Journal of Pain, 2020AbstractBackgroundCentral sensitization represents a key pathophysiological mechanism underlying the development of neuropathic pain, often manifested clinically as mechanical allodynia and hyperalgesia. Adopting a mechanism‐based treatment approach relies highly on the ability to assess the presence of central sensitization.
Paulina S. Scheuren +3 more
openaire +4 more sources
A Low-Cost Interactive Writing Board for Primary Education using Distinct Augmented Reality Markers
Educational institutions demand cost-effective and simple-to-use augmented reality systems. ARToolKit, an open-source computer tracking library for the creation of augmented reality applications that overlay virtual imagery on the real world, is such a ...
Dawar Khan +2 more
exaly +2 more sources
Interaction Toolkit for Programming Interactions with Marker-Based Tangibles in Virtual Reality
2021This project focuses on the development of a tangible interaction programing toolkit for Virtual Reality (VR). Marker-based tangible interactions have been explored before, but no development libraries exist for facilitating developers’ work. Particularly for accessible web-based VR frameworks such as A-Frame, the complexity of the interactions is ...
João Mesquita, Jorge C. S. Cardoso
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