Results 61 to 70 of about 3,451,390 (288)

AI‐Driven Cancer Multi‐Omics: A Review From the Data Pipeline Perspective

open access: yesAdvanced Intelligent Discovery, EarlyView.
The exponential growth of cancer multi‐omics data brings opportunities and challenges for precision oncology. This review systematically examines AI's role in addressing these challenges, covering generative models, integration architectures, Explainable AI for clinical trust, clinical applications, and key directions for clinical translation.
Shilong Liu, Shunxiang Li, Kun Qian
wiley   +1 more source

Convergence of gambling and gaming: implications [PDF]

open access: yes, 2008
Gaming and gambling are beginning to converge, as illustrated by the emergence of computer games where players are paid to kill other players or survive as long as possible. Professor Mark Griffiths of the International Gaming Research Unit at Nottingham
Griffiths, MD
core  

Accounting for animal health in efficiency analysis: An application to Swedish dairy farms

open access: yesAmerican Journal of Agricultural Economics, EarlyView.
Abstract Poor animal health is a central concern in modern livestock production. Despite the necessity to incorporate animal health in efficiency analysis, the theoretical and empirical developments are limited on this subject. This article appropriately characterizes the axiomatic properties of animal health within a production framework.
Frederic Ang   +3 more
wiley   +1 more source

Internet gaming and related psychotic disorder: An emerging phenomenon

open access: yesIndustrial Psychiatry Journal, 2023
Internet addiction has recently been suggested as a possible diagnostic entity in the Diagnostic and Statistical Manual of Mental Disorders (DSM-5) and incorporated in the International Classification of Diseases 11th Revision (ICD-11) as a gaming ...
Rajnish Raj   +4 more
doaj   +1 more source

Social genomics of healthy and disordered internet gaming

open access: yesAmerican Journal of Human Biology, 2018
AbstractObjectivesTo combine social genomics with cultural approaches to expand understandings of the somatic health dynamics of online gaming, including in the controversial nosological construct of internet gaming disorder (IGD).MethodsIn blood samples from 56 U.S. gamers, we examined expression of the conserved transcriptional response to adversity (
Jeffrey G. Snodgrass   +6 more
openaire   +4 more sources

Internet gaming disorder dan penyesuaian sosial remaja [PDF]

open access: yes, 2023
This study aims to determine the relationship between internet gaming disorders and social adjustment in adolescents. This study uses a quantitative approach with a correlational research design. There were 70 participants in this study who were obtained
Riyana, Meli   +2 more
core   +1 more source

Australian Activists as Storytellers in Digital Spaces: Acquiring Skills, Producing Content and Getting the Message Out

open access: yesAustralian Journal of Social Issues, EarlyView.
ABSTRACT As modes of activism rapidly evolve, activists—both seasoned and emerging—must increasingly navigate a hybrid terrain of both digital and non‐digital engagement. This paper draws on the personal narratives of 16 nascent activists based in Australia to explore how they develop competencies related to digital storytelling, which is critical to ...
Garth Stahl   +5 more
wiley   +1 more source

Mischievous responding in Internet Gaming Disorder research [PDF]

open access: yes, 2016
The most recent update to the American Psychiatric Association’s (APA) Diagnostic and Statistical Manual of Mental Disorders (DSM-5) included Internet Gaming Disorder as a new potential psychiatric condition that merited further scientific study.
Przybylski, Andrew K   +2 more
core   +2 more sources

Network structures of internet gaming disorder and gaming disorder: Symptom operationalization causes variation.

open access: yes, 2023
Objective: From 2022, the International Classification of Diseases, eleventh edition (ICD-11) includes the first mental disorder based on digital technology, “gaming disorder,” which was previously suggested as a condition for further examination in the ...
Veli-Matti Karhulahti   +7 more
core   +1 more source

Gamified learning meets physiology: Healthcare students' gameful experience with a virtual educational escape room

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Gamified teaching approaches are increasingly used in higher education, making it essential to examine the gameful experience resulting from interaction with educational game elements. This study aimed to evaluate undergraduate health science students' gamified learning experience using the Gamified Experience Measurement Scale in Education ...
David Martin‐Hidalgo   +3 more
wiley   +1 more source

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