Results 71 to 80 of about 3,451,390 (288)
Background Previous studies have indicated that social connectedness can serve as a protective buffer against negative outcomes associated with online victimization.
Yu Yan +4 more
doaj +1 more source
The current study aims to investigate the relationship between internet gaming disorder, internet addiction, psychological inflexibility, and hopelessness among university students. We employed a correlational survey model in the study.
Elmas Nur İbaoğlu, Zeliha Traş
doaj +1 more source
Abstract This article examines the factors associated with persistent absenteeism (an absence rate of 10% or higher) and authorised and unauthorised absence among secondary school pupils in Scotland. Using linked administrative data, the analysis focuses on secondary school stages S1–S6 in three academic years.
Silvia Behrens +6 more
wiley +1 more source
Internet Gaming Disorder: Associated Cognitions, Measures and Clinical Utility. [PDF]
Internet Gaming Disorder has been proposed as a mental health disorder. This research developed and began the validation of three measures to assess Internet Gaming Disorder; a survey measure, a clinician administered measure; and a measure of Internet ...
Benjamin Thomas Draper Pearcy (23504320)
core +1 more source
Experimental methods in chemical engineering: Cyclic voltammetry—CV
Abstract Cyclic voltammetry (CV) is a foundational electroanalytical technique for investigating redox behaviour and evaluating material performance across fields such as molecular electrochemistry, electrocatalysis, sensing, and energy storage. Despite its widespread use, a gap remains between formal electrochemical theory and the practical data ...
Yasser Matos‐Peralta +4 more
wiley +1 more source
This review highlights the misuse of antidepressants as potential cognitive‐enhancing agents in Esports. Despite pharmacological effects that overlap with those of psychostimulants, antidepressants remain an under‐recognised source of doping in Esports.
Kassim Ali Salum +4 more
wiley +1 more source
A Tripartite Neurocognitive Model of Internet Gaming Disorder [PDF]
Playing Internet games has emerged as a growing in prevalence leisure activity. In some cases, excess gaming can lead to addiction-like symptoms and aversive outcomes that may be seen by some as manifestations of a behavioral addiction.
Lei Wei +14 more
core +1 more source
Generative Models in Inorganic Crystals Discovery and Inverse Design
Generative inverse‐design samples from the vast inorganic crystal design space by starting from target properties such as band gap, stability, and ion transport. This Review examines the representations, generative models, and validation workflows needed to translate candidate structures into stable, potentially synthesizable materials for applications
Tao Li +5 more
wiley +1 more source
Internet gaming disorder, recognized in the 11th version of the International Classification of Diseases alongside gambling disorder, is characterized by excessive gaming salience, impaired control, and functional impairment.
Tuğba Bozdemir +6 more
doaj +1 more source
Background Gaming Disorder was included as an addictive disorder in the latest version of the International Classification of Diseases (ICD-11), published in 2022.
Daniel Stjepanović +35 more
core +1 more source

