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INTERNET GAMING DISORDER AMONG INDONESIAN MUSLIM UNDERGRADUATE STUDENTS
Internet Gaming Disorder Scale was originally developed to measure Internet Gaming Disorder (IGD) based on the nine criteria proposed by the Diagnostic and Statistical Manual of Mental Disorders, 5th ed. (DSM-5).
Wahidah Fitriani, Diyana Kamarudin
doaj +1 more source
Background The coronavirus disease-2019 (COVID-19) pandemic has profoundly impacted aspects of human life globally. Playing videogames has been encouraged by several organizations to help individuals cope with the COVID-19 pandemic and associated ...
Zhaojun Teng +4 more
semanticscholar +1 more source
Relationship Between Internet Gaming Disorder and Emotional Intelligence Among Male Adolescents
Objective: To assess the relationship between internet gaming disorder and emotional intelligence among male adolescents. Study Design: A cross-sectional and correlational study. Place and Duration of Study: The Study was carried out at the Department of
Mishal Fatima, Hina Zulfiqar
doaj +1 more source
Background and aims The study aims to thoroughly understand the causal and precedent modifiable risk or protective factors for Internet Gaming Disorder (IGD), a newly defined and prevalent mental disorder.
X. Zhuang +5 more
semanticscholar +1 more source
Internet Gaming Disorder: Prevention Adolescent Programs for Indonesia
Background: Emerging Internet technologies are now creeping into the game arena. Increased incidence of gaming addiction is felt in the world, and no doubt in Indonesia could have an impact as well, especially in an adolescent.
Kristina Dwi Novitasari Arnani
doaj +1 more source
With sluggish economic growth in the post-pandemic era, the phenomenon “neijuan” becomes increasingly severe in many Asian countries like China. Neijuan refers to a hypercompetitive social environment wherein individuals involuntarily get involved in ...
Xiao Gu, Eric Mao
semanticscholar +1 more source
Background Few studies have examined the connections between psychological distress, meaning in life, internet gaming disorder (IGD), problematic smartphone use (PSU), and problematic social media use (PSMU). Methods The central and bridging nodes of IGD,
Yumei Li +3 more
semanticscholar +1 more source
Factor Analysis of Impulsivity in Gaming Disorder and Internet Gaming Disorder
Abstract Background: Research suggests that a two-factor model impulsivity predicts substance addictions and use and Gambling Disorder. We aimed to determine whether a similar factor structure was present for Gaming Disorder (GD) and Internet Gaming Disorder (IGD).
Jodie N. Raybould, Richard J. Tunney
openaire +3 more sources
Internet gaming disorder as a formative construct : implications for conceptualization and measurement [PDF]
Background. Some people have serious problems controlling their internet and video game use. The DSM-5 now includes a proposal for ‘Internet Gaming Disorder’ as a condition in need of further study. Various studies aim to validate the proposed diagnostic
Billieux, Joël +2 more
core +1 more source
The relationship between childhood trauma and Internet gaming disorder among college students: A structural equation model [PDF]
open access journalBackground The aim of this study was to investigate the mechanisms of Internet gaming disorder (IGD) and the associated interaction effects of childhood trauma, depression and anxiety in college students. Methods Participants were
Chen, Li +15 more
core +3 more sources

