Take Care: development and evaluation of a serious game about violence against children and adolescents. [PDF]
Silva IAD +4 more
europepmc +1 more source
Nursing tutors' perspectives in a vocational training course for Community Health Workers. [PDF]
Santos LCD, Pereira ÉG.
europepmc +1 more source
Food advertising on YouTube channels aimed at children in Brazil. [PDF]
Matos JP, Tobias PB, Baldim L, Horta PM.
europepmc +1 more source
User experience in the metaverse virtual environment at an academic-scientific nursing event in Brazil. [PDF]
Cardoso SH +7 more
europepmc +1 more source
Competencies and skills of nursing undergraduate students as educators in child health care. [PDF]
Silva TMLD +5 more
europepmc +1 more source
Use of digital technologies to promote sexual health in young adults: a narrative review. [PDF]
Cunha-Oliveira ACGDPD +9 more
europepmc +1 more source
[The covid-19 pandemic and international mobility in Brazil: challenges for the health and social protection of international migrants in times of uncertainty]. [PDF]
Granada D +4 more
europepmc +1 more source
Lazeres e saberes: Jogos digitais
Indústria dos jogos digitais: Indústria global; Géneros de jogos; Jogos de vídeo; Pré-história dos jogos; Plataforma; Super Mario; First Person Shooter; Simulações; Guerra; Labirintos; Angry Birds. Cultura digital lúdica. Museus de jogos. Game studies: Significados sociais dos jogos; Jogos sociais; Espen Aarseth; Experiências do jogo; O olhar do jogo ...
openaire +1 more source
Use of digital devices, family functioning, and language development in preschool children: a cross-sectional study. [PDF]
Gomes MIF, Lousada ML, Figueiredo DMP.
europepmc +1 more source

