Results 21 to 30 of about 685,767 (293)
Use of Social Media as a Learning Media in 21st Century Learning
Today's rapidly growing use of social media has both positive and negative impacts on people's social lives. Moreover, based on UNESCO data, Indonesian people are very active in using social media. This research aims to The use of social media as a learning medium aims to increase students' interest in learning, improve students' ability to use ...
Ahmad Hidir +4 more
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Impact of Interest Congruence on Study Outcomes
Grounding on Holland’s RIASEC model of vocational interests and the respective assumptions on person-environment fit (congruence), this paper focuses on how congruence is related to study outcomes, especially students’ persistence, performance, and ...
Bernhard Ertl +2 more
doaj +1 more source
Game-based learning (GBL) is often found to be technologically driven and more often than not, serious games for instance, are conceptualised and designed solely for digital platforms and state of the art technologies.
Samantha Jane Clarke +5 more
doaj +1 more source
Media multitasking and implicit learning [PDF]
Media multitasking refers to the simultaneous use of different forms of media. Previous research comparing heavy media multitaskers and light media multitaskers suggests that heavy media multitaskers have a broader scope of attention. The present study explored whether these differences in attentional scope would lead to a greater degree of implicit ...
Kathleen S, Edwards, Myoungju, Shin
openaire +2 more sources
Schema acquisition processes comprise an essential source of cognitive demands in learning situations. To shed light on related mechanisms and influencing factors, this study applied a continuous multi-measure approach for cognitive load assessment. In a
Maria Wirzberger +4 more
doaj +1 more source
Embodied learning: introducing a taxonomy based on bodily engagement and task integration
Research on learning and education is increasingly influenced by theories of embodied cognition. Several embodiment-based interventions have been empirically investigated, including gesturing, interactive digital media, and bodily activity in general ...
Alexander Skulmowski, Günter Daniel Rey
doaj +1 more source
Choice-based interactive storytelling games such as Academical, our responsible conduct of research training game, show great promise as a novel way of providing efficacious ethics training.
Katelyn M. Grasse +4 more
doaj +1 more source
Media, Education, and the Marketplace
How can we harness the emerging forms of interactive media to enhance the learning process? Professor Miyagawa and prominent guest speakers will explore a broad range of issues on new media and learning - technical, social, and business.
Miyagawa, Shigeru
core +1 more source
Optimal diversification strategies in the networks of related products and of related research areas
The probability that a region will develop a particular research activity increases with the number of similar activities in neighboring regions.
Aamena Alshamsi +2 more
doaj +1 more source
There are multiple challenges to designing learning experiences for schools in remote communities, including technology and infrastructure limitations, high teacher and administrator turnover, and conflicting interests between local culture and school ...
Aaron Doering, Jeni Henrickson
doaj +1 more source

