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Seamful Design for Location-Based Mobile Games

2005
Seamful design is a new approach to reveal and exploit inevitable technical limitations in Ubiquitous Computing technology rather than hiding them. In this paper we want to introduce its general ideas and apply them to the design of location-aware games for mobile phones.
Gregor Broll, Steve Benford
openaire   +1 more source

A Review on Location Based Services for Mobile Games

Proceedings of the 20th Pan-Hellenic Conference on Informatics, 2016
As mobile users take their devices with them everywhere, adding location-awareness and incorporating geographic data into the applications is an important way to keep users connected to the surrounding world and people nearby, enhancing the overall contextual experience. Through the use of sensors like GPS, accelerometer, gyroscope and more on a mobile
Spyros Xanthopoulos, Stelios Xinogalos
openaire   +2 more sources

Applying and Facilitating Serious Location-Based Games

2020
The popularity of location-based games continues unabated and is benefiting from the increasing use of mobile end devices and advantageous general conditions, such as the Internet of Things and the Smart City paradigm. This enormous potential of engagement should also be tapped for serious location-based games, i.e.
Jannicke Baalsrud Hauge   +3 more
openaire   +2 more sources

GeoGuild: Location-Based Framework for Mobile Games

2013 International Conference on Cloud and Green Computing, 2013
Smartphones' performance is in sustained growth, and their geolocation capabilities bring opportunities for developers to explore new aspects of social gaming. We propose a multiplatform framework that can give a social side to a wide range of mobile games.
Georgia Ionescu   +2 more
openaire   +1 more source

Player Adaptivity and Safety in Location-Based Games

2018
Location-based games require, among other things, obtaining or computing information regarding the players’ physical activity and real-world context. Additionally, ensuring that the players are assigned challenges that are adequate and safe for the current context (both physical and spatial) is also important, as it can improve both the gaming ...
João Jacob   +4 more
openaire   +1 more source

Designing Serious Mobile Location-Based Games

2019
The technical requirements of mobile location-based games have been met sufficiently well to make location-based mobile games an everyday object. Games like Ingress or Pokemon GO have experienced a huge popularity. Hence, the question arises how the obvious attraction of these games can be used to achieve goals other than entertainment, such as ...
Jannicke Baalsrud Hauge   +3 more
openaire   +2 more sources

The Development of a Systems Development Methodology for Location-Based Games

Computers in Entertainment, 2018
Currently, there is a lack of systems development methodologies (SDMs) suitable for the development of location-based games. This research introduced a newly developed SDM to aid in the development process of location-based games, called the developmental methodology for location-based games (DMLBG).
Jacques Barnard   +2 more
openaire   +3 more sources

The k-level facility location game

Operations Research Letters, 2006
Donglei Du, Dachuan Xu
exaly  

Social Capital Accumulation in Location-Based Mobile Game Playing: A Multiple-Process Approach

Cyberpsychology, Behavior, and Social Networking, 2017
Cecilia Cheng, Leif Sigerson
exaly  

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