Results 241 to 250 of about 24,011,136 (289)
Public-private partnerships for UAV-assisted emergency medical services in aging communities: an evolutionary game approach. [PDF]
Zhong J, Gao Y.
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Associations of cigarette card games engagement with smoking susceptibility and smoking behaviors among Chinese children and adolescents: Findings from the Zhejiang Childhood Behavior and Health Cohort study. [PDF]
Yu LH +13 more
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Using Robotics to Improve Transcatheter Edge-to-Edge Repair of the Mitral Valve. [PDF]
Pistorius L +4 more
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Coping with uncertainty in a location-based game
IEEE Pervasive Computing, 2003With location-based games, how you manage uncertainty can make the difference between fun and fiasco. Game designers should know what uncertainties to hide and what to reveal to create an engaging experience. This article describes our experiences, focusing on uncertainty, in publicly deploying an experimental, mobile mixed-reality game called Can You ...
C Greenhalgh, S Benford
exaly +2 more sources
Learning with Location-Based Gaming
2021Along with popular location-based game Pokemon GO and advancements with mobile technology, location-based gaming has drawn interest in education. Schools may well pose a feasible context for the further mainstream use of location-based games aimed for educational purposes.
Tuomas Harviainen J., Vuorio Jaakko
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Modelling and transposition of location-based games
Entertainment Computing, 2019Abstract Design and development of Location-Based Games (LBG) are not trivial tasks due to their pervasive nature, multidisciplinary requirements, and global deployment issues. This paper presents a model-based approach to describe and generate LBGs. Our approach separates location data, game mechanics, and media content from the game implementation.
Cristiane Ferreira +4 more
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