Results 21 to 30 of about 195,956 (312)

Developing a Mathematical Model for Competitive Facility Location with Multiple Commodities and Multiple Competitors [PDF]

open access: yesچشم‌انداز مدیریت صنعتی, 2022
Facility location along with taking account the competition is a critical component of strategic planning. The location affects the competitiveness and market share of new entrants, in long-term. Because of the complications of location problems, most of
Somayeh Maleki   +3 more
doaj   +1 more source

Using Game-Based Learning to Prompt Reflective and Holistic Thinking in Project Management [PDF]

open access: yes, 2021
In this chapter, we argue that the strength of game-based learning is not restricted to improving motivation or engagement to learn project management concepts and methods. We demonstrate that game-based learning approach could as well be used to uncover
Bassam Hussein, Hussein, Bassam
core   +1 more source

What does Pokémon Go teach us about geography? [PDF]

open access: yesGeographica Helvetica, 2017
Pokémon Go, a highly popular, recently launched augmented-reality-based video game, fosters players' interaction with the real world. In this commentary we elaborate on how location-based games, such as Pokémon Go, have provided insights into the ...
H. Gong, R. Hassink, G. Maus
doaj   +1 more source

Location methods and nash equilibria for experimental design in astrophysics and aerospace engineering

open access: yes, 2022
S.53-72In this chapter we present a survey of location methods based on Nash equilibria for the design of experiments. The solution of the location problem is given in the bi-dimensional case by means of a potential formulation and a Nash game.
Greco, G.L.   +3 more
core   +1 more source

Interweaving mobile games with everyday life [PDF]

open access: yes, 2006
We introduce a location--based game called Feeding Yoshi that provides an example of seamful design, in which key characteristics of its underlying technologies-the coverage and security characteristics of WiFi-are exposed as a core element of gameplay ...
Tennent, P.   +21 more
core   +1 more source

Designing a Pervasive Adventure Gamescape: Avoiding the Pitfalls in Creating Augmented LBGs for Playful Learning

open access: yesJournal of Digital Media & Interaction, 2018
This article reports on the design and evaluation of player experiences in relation to a location-based game (LBG). LBGs seek to move gamified play into the “real world” of cities, parks, and other locations.
Katriina Heljakka, Pirita Ihamäki
doaj   +1 more source

Contextual Variation in External and Internal Workloads across the Competitive Season of a Collegiate Women’s Soccer Team

open access: yesSports, 2021
As sports technology has continued to develop, monitoring athlete workloads, performance, and recovery has demonstrated boundless benefits for athlete and team success.
Lauren E. Rentz   +5 more
doaj   +1 more source

Technical cheating prevention in location-based games

open access: yesInternational Conference on Computer Systems and Technologies '21, 2021
Online multiplayer game developers have plenty of motivation to prevent technical cheating in their games. In the case of location-based games (LBGs), in addition to the usual anti-cheat measures, developers need to be able to verify players’ location sensor data.
Samuli Laato   +3 more
openaire   +2 more sources

Digital Game Making and Game Templates Promotes Learner Engagement in Non-computing Based Classroom Teaching [PDF]

open access: yes, 2023
This paper outlines an intervention utilising digital game making as a teaching delivery method for curriculum-based learning. Research has demonstrated that digital game making can provide a powerful means of engaging learners by leveraging the ...
Boulton, H   +12 more
core   +1 more source

Design and development methodologies of Kkongalmon, a location-based augmented reality game using mobile geographic information

open access: yesEURASIP Journal on Image and Video Processing, 2019
Augmented reality is a rapidly growing area of interactive design where it allows virtual contents to be seamlessly integrated with displays of real-world scenes.
DongHyun Youm   +2 more
doaj   +1 more source

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