Results 11 to 20 of about 534,294 (313)
Designing and explaining a perceived value model of shopping centers and malls: A mixed approach [PDF]
Introduction: The wide range of the perceived value dimensions in the field of consumer behavior has led the present study to investigate the perceived value of shopping centers and malls in Iran, its antecedents and consequents and how they affect each ...
Shirin Khosrozadeh +3 more
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Youth culture and Islam in Indonesia
Indonesian youth culture is sometimes depicted through a moral panic discourse about mixed sex socializing. In this article, the authors challenge that view by presenting some ethnographic material on young Muslim Indonesians of both sexes socialising in
Pam Nilan, Michelle Mansfield
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Technology-Mediated Instruction and Learners’ Vocabulary Development: PowerPoint Presentation vs. Telegram [PDF]
Language development in the current educational context is highly affected by the sky-rocketing spread of technology for educational purposes. The present study attempted to investigate the differential effects of teaching with PowerPoint vs.
Karim Shabani, Zahra Rezaei
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Students’ Experiences of Using Vlog to Learn English
There has been a change in the process of learning from a conventional way into the technologically-based way these days. From this change, it is necessary to find out the significance of utilizing technology in learning English from students ...
Ananda Taqwa, Vernanda Nopita Sandi
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MALL for Motivating and Improving Grammar Skills of Iranian Middle School Learners [PDF]
This study aimed to investigate the effectiveness of MALL (Mobile Assisted Language Learning) in motivating as well as developing Iranian middle school students' English grammar.
Aliakbar Tajik
doaj
Analisis Motivasi dan Etos Kerja Terhadap Kinerja Karyawan Food Fair Semarang
This study aims to analyze the motivation and work ethic of the performance of FF (Food Fair) Mall employees. The object of research is FF Mall Citraland Semarang employees. The sample used was 59 respondents who worked at FF Mall Citraland Semarang. The
Krisnawati Setyaningrum Nugraheni +2 more
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Cultivating L2 Pragmatic Comprehension through Computerized vs. Non-Computerized Instruction, Multiuser Virtual Environments (MUVEs) and Mobile Augmented Reality Games (MARGs) [PDF]
Pragmatic comprehension is a central albeit under-researched dimension of pragmatic competence in which most EFL learners suffer from serious deficiencies; therefore, the current study was launched to compare the effects of the Non-Computer Mediated ...
Amir shakouri +2 more
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The lifestyle of urban people who prefer shopping in shopping centers rather than traditional markets makes the construction of shopping centers in big cities even bigger. The difference in mall level and the shape of public space offered by the mall are
Nimas Sekarlangit
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As a result of tremendous technological breakthroughs over the past several decades, there has been an unparalleled expansion of portable smart devices and mobile applications, especially for language learning purposes.
Lai Thanh Van, Le Hoang Duong
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University Students' Perspectives Toward Using MALL in Learning English Language [PDF]
The researchers notice that mobile device has provided flexible environment to learn different subjects, English language is among these subjects. Thus, English Language learners' perspectives of using mobile in learning is one of the major factors for ...
Ali Sabah Jameel, Jinan Mohammed Abass
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