Results 101 to 110 of about 30,593 (204)

Towards virtual communities on the Web: Actors and audience [PDF]

open access: yes, 2000
We report about ongoing research in a virtual reality environment where visitors can interact with agents that help them to obtain information, to perform certain transactions and to collaborate with them in order to get some tasks done.
Nijholt, A.
core   +2 more sources

Little red riding hood: the other side of the story [PDF]

open access: yes, 2013
This paper wishes to present three virtual art ecologies that were created in 2013 in the metaverse of Second Life, involving a re-interpretation of the folk tale Little Red Riding Hood (LRRH). The tale of LRRH has many layers of complexity that are open
Ayiter, Elif, Dahslveen, Heidi
core   +1 more source

A “Tech First” Approach to Foreign Policy? The Three Meanings of Tech Diplomacy

open access: yesGlobal Policy, EarlyView.
ABSTRACT Scholars have recently argued that international politics is plagued by instability as the world rapidly transitions from one crisis to another. This state of “Permacrisis,” or permanent crises between states, is driven by technological innovations which create new kinds of crises and drive competitions between adversarial states.
Ilan Manor
wiley   +1 more source

Lessons learned in developing a Second Life educational environment [PDF]

open access: yes, 2010
Virtual worlds are rapidly spreading beyond gaming and entertainment into education and the corporate world. Should this trend continue, as forecast by the industry, then immersive applications will become more prominent, with bespoke software developed ...
Hall, Jon, Rapanotti, Lucia
core  

Studying Tech Diplomacy—Introduction to the Special Issue on Tech Diplomacy

open access: yesGlobal Policy, EarlyView.
ABSTRACT This article serves as an introduction to the special issue on tech diplomacy, exploring its emergence and evolution as a distinct approach to global affairs in the era of the Fourth Industrial Revolution. Originating with Denmark's 2017 “TechPlomacy” initiative, tech diplomacy has gained global momentum, with over two dozen countries adopting
Corneliu Bjola, Markus Kornprobst
wiley   +1 more source

PSHead: 3D Head Reconstruction from a Single Image with Diffusion Prior and Self‐Enhancement

open access: yesComputer Graphics Forum, EarlyView.
We introduce PSHead, a coarse‐to‐fine framework guided by both object and face priors, to produce a Gaussian‐based 3D avatar for a single frontal‐view reference image. In the coarse stage, we create an initial 3D representation by applying diffusion models trained for general object generation, using Score Distillation Sampling losses over novel views.
Jing Yang   +4 more
wiley   +1 more source

INVESTIGATING THE USE OF METAVERSE IN THE FIELD OF EDUCATION IN UNIVERSITIES

open access: yesآموزش مهندسی ایران
This paper discusses the application of Metameres in the field of higher education. Metaverse refers to a virtual reality world where users can interact with others using three-dimensional images. It also examines the potential benefits and challenges of
R. Mohammad Hasany, Hoora Hamedi
doaj   +1 more source

Innovative Didactic Learning Formats: Have They Improved Dental Education? A Systematic Review and Meta‐Analysis

open access: yesInternational Endodontic Journal, EarlyView.
ABSTRACT Background New learning methods require higher professor‐to‐student ratios, increased faculty preparation time, continuous professional development for educators, and expanded physical spaces within university settings. Objectives This systematic review aimed to answer the following PICO question: In dental students (P), what is the ...
Ana Arias   +4 more
wiley   +1 more source

Compassionate Digital Innovation: A Pluralistic Perspective and Research Agenda

open access: yesInformation Systems Journal, EarlyView.
ABSTRACT Digital innovation offers significant societal, economic and environmental benefits but is also a source of profound harms. Prior information systems (IS) research has often overlooked the ethical tensions involved, framing harms as ‘unintended consequences’ rather than symptoms of deeper systemic problems.
Raffaele F. Ciriello   +5 more
wiley   +1 more source

Symbol, costume, compass: "synthetic apparel" for transcultural experiences [PDF]

open access: yes, 2010
Virtual design concerns itself with artifacts which are purchased and consumed solely within the online, participatory virtual worlds in which they are created: Edward Castranova estimates the revenue generated by current virtual economies, which are ...
Ayiter, Elif
core  

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