Results 31 to 40 of about 3,192 (224)

Improving Hippocampal Memory Through the Experience of a Rich Minecraft Environment

open access: yesFrontiers in Behavioral Neuroscience, 2019
It is well known that the brain changes in response to the surrounding environment. The hippocampus has been shown to be particularly susceptible to environmental enrichment, with effects ranging from the generation of new hippocampal neurons and ...
Gregory D. Clemenson   +2 more
doaj   +1 more source

Minecraft Ellisland

open access: yes, 2022
Now you can explore Robert Burns Ellisland Farm – faithfully recreated in ...
Peacock, Timothy Noël   +3 more
core  

Minecrafters

open access: yesProceedings of the International Conference on Networked Learning
In response to significant global events such as the COVID-19 pandemic, educational environments are undergoing a fundamental transformation towards collaborative online spaces and networked learning. Networked learning includes (a) the process of learning with and through other people and resources and (b) the environment (i.e., the internet) and ...
Janette Hughes   +3 more
openaire   +1 more source

LET'S LEARN IN A CUBED WORLD WITH MINECRAFT: EDUCATION EDITION

open access: yes, 2023
reservedOgni docente deve saper mettere in relazione la complessità dei modi radicalmente nuovi di apprendere con la necessità di risolvere problemi nella vita quotidiana, attraverso un metodo che aiuti gli studenti a sapersi orientare nei nuovi media ...
FERRARO, MELANIE
core  

Engaging Youth in Urban Planning Discussions with Minecraft: Challenges and Opportunities

open access: yesInternational Journal of Serious Games
This study explores the potential of Minecraft as a game-based platform to engage youth, and particularly NEET youth, in urban planning discussions. Methodology: An exploratory qualitative case study was done in collaboration with a Swedish municipality,
Petri Lankoski   +2 more
doaj   +1 more source

Promuovere l'innovazione nell'educazione STEM utilizzando i giochi come catalizzatore

open access: yesIUL Research, 2020
Come affrontare il tema globale del cambiamento climatico in classe approfondendo al contempo le discipline STEM? Come trasmettere il concetto di sostenibilità nelle scuole attraverso un modello pedagogico innovativo sostenuto dalla tecnologia ...
Emma Abbate
doaj   +1 more source

TerraTinker: Crafting Playful Geospatial Visualizations

open access: yesComputer Graphics Forum, EarlyView.
Abstract With the onset of digital technologies, conveying information to the young generation is becoming evermore challenging, forcing us to explore alternative methods, such as using video games. A typical area that could benefit from innovation is geography, where we want to convey the relationship between selected geographical locations and ...
J. Rosecký   +3 more
wiley   +1 more source

Magical Realist Hauntings in Children's Everyday Encounters With Death, or, How to Believe in Impossible Things

open access: yesChildren &Society, EarlyView.
ABSTRACT Modern deaths have become reiterations. That is, despite exhibiting a seemingly high‐level of diversity in death's representations in everyday lives, death suffers from a particular onto‐epistemological poverty that prevents it from being imagined otherwise.
Zhaoxi Zheng   +2 more
wiley   +1 more source

Heidegger’s Building Dwelling Thinking in terms of Minecraft

open access: yes, 2018
Martin Heidegger’s essay Building Dwelling Thinking is a great point of reference to examine the correlation. Heidegger’s essay deals with architectonic questions only at first sight.
Holischka, Tobias
core   +1 more source

Minecraft: A Remote Laboratory for Game-Based Distance Learning

open access: yesUbiquity Proceedings, 2023
Immersive learning environments are some of the technological and cognitive artifacts that can support active teaching approaches, in which product and process evaluation can sustain significant learning even in remote contexts, if well designed and ...
Andrea Nardi   +2 more
doaj   +1 more source

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