Results 101 to 110 of about 10,428 (215)

Do Individuals with Internet Gaming Disorder Share Personality Traits with Substance-Dependent Individuals? [PDF]

open access: yesInt J Environ Res Public Health, 2022
Giustiniani J   +8 more
europepmc   +1 more source

PENGARUH PERSEPSI NILAI PADA INTENSI PEMBELIAN PRODUK VIRTUAL YANG DIMEDIASI OLEH KEPUASAN

open access: yesMIX: Jurnal Ilmiah Manajemen, 2016
. This study investigates online game consumer intention to purchase virtual product offered during the playing period. Satisfaction of the game was predicted as mediating variable in the influence of perceived value to purchase intention.
Hetty Karunia Tunjungsari   +1 more
doaj  

The Dynamics of Co-Creation in the Video Game Industry: The Case of World of Warcraft [PDF]

open access: yes
These latest years have seen both an increasing development of Users Generated Content (UGC) on the Internet and a growing number of free transactions of these contents through online communities.
Myriam DAVIDOVICI-NORA
core  

RPGs to enhance the second language acquisition of both Mandarin and English [PDF]

open access: yes, 2019
Research Question: “To what degree can it be evidenced that interactive role playing games enhance the mutual second language acquisition of both Mandarin and English?”♦ Small scale side project to ascertain avatar interaction preferences based on ...
Dempster, Euan W., Harbord, Charly
core  

An Analysis of Operant Conditioning and its Relationship with Video Game Addiction [PDF]

open access: yes, 2017
A report published by the Entertainment Software Association revealed that in 2015, 155 million Americans play video games with an average of two gamers in each game-playing household (Entertainment Software Association, “Essential Facts about the ...
Vu, Daniel
core   +1 more source

Gaming motivations and gaming disorder symptoms: A systematic review and meta-analysis. [PDF]

open access: yesJ Behav Addict, 2022
Bäcklund C   +4 more
europepmc   +1 more source

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