Results 71 to 80 of about 1,721 (242)
Nash Equilibria in Large Games [PDF]
This paper adds to the discussion, in a general setting, that given a Nash-Schmeidler (nonanonymous) game it is not always possible to define a Mas-Colell (anonymous) game. In the two games, the players have different strategic behaviours and the formulations of the two problems are different. Also, we offer a novel explanation for the lack of a Nash
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Beyond Truth‐Telling: A Replication Study on School Choice
ABSTRACT In a recent paper, Fack et al. (2019, American Economic Review) convincingly argue and theoretically demonstrate that there may be strong incentives for students to play non‐truth‐telling strategies when reporting preferences over schools, even when the celebrated deferred acceptance algorithm is employed.
Tommy Andersson +4 more
wiley +1 more source
zbMATH Open Web Interface contents unavailable due to conflicting licenses.
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Count Data Models With Heterogeneous Peer Effects Under Rational Expectations
ABSTRACT This paper develops a peer effect model for count responses under rational expectations. The model accounts for heterogeneity in peer effects across groups based on observed characteristics. Identification is based on the linear model condition that requires the presence of friends of friends who are not direct friends.
Aristide Houndetoungan
wiley +1 more source
Evolutionary Network Games: Equilibria from Imitation and Best Response Dynamics
We consider games of strategic substitutes and complements on networks and introduce two evolutionary dynamics in order to refine their multiplicity of equilibria.
Giulio Cimini
doaj +1 more source
ABSTRACT The relationship between team composition and organizational outcomes is a critical topic in many managerial and business contexts. In this study, we utilize an experimental research method to examine the impact of cognitive diversity on team dynamics.
Jantunen Ari +5 more
wiley +1 more source
Nash equilibria in quantum games [PDF]
For any two-by-two gameG\mathbf {G}, we define a new two-player gameGQ\mathbf {G}^Q. The definition is motivated by a vision of players in gameG\mathbf {G}communicating via quantum technology according to the protocol introduced by J. Eisert and M.
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The Optimal Strategy in the Minimum Effort Game
A simple expression is derived for the optimal strategy in the minimum effort game. This maps from player beliefs to an optimal effort level. From this expression the set of Nash equilibria in the game is fully characterized.
Edward Cartwright
doaj +1 more source
Dynamic Evolution and Transformative Trends in the Consumer Market: A Technology Paradox Perspective
ABSTRACT The consumer market is defined by tensions arising from the clash between technological advancement and consumer psychology. Current research lacks a unifying framework to explain these contradictions. Addressing this gap, we introduce a conceptual model based on technology paradox theory, which maps the dynamic process from antecedents ...
Chanaka Jayawardhena +3 more
wiley +1 more source
This paper generalises the Hawk-Dove evolutionary game by introducing cost sharing ratios for both players, and applies the generalised Hawk-Dove model to conflict management in projects through investigating the stability of Nash equilibria.
Sheryl Le Chang, Mikhail Prokopenko
doaj +1 more source

