Results 31 to 40 of about 4,198,122 (293)

Holographic Near-Eye 3D Display Method Based on Large-Size Hologram

open access: yesFrontiers in Materials, 2021
In this paper, we propose a holographic near-eye 3D display method based on large-size computer-generated hologram (CGH). The reconstructed image with a large viewing angle is obtained by using a time multiplexing and spatial tiling system.
Su-Juan Liu   +4 more
doaj   +1 more source

Wide-Field-of-View Near-Eye Display with Dual-Channel Waveguide

open access: yesPhotonics, 2021
We propose a wide-field-of-view near-eye display featuring a dual-channel waveguide with cholesteric liquid crystal gratings. Our dual-channel waveguide is capable of splitting the field of view through the orthogonal polarization division multiplexing ...
Chao Ping Chen   +6 more
doaj   +1 more source

Optical-Digital Integrated Design Method for Near-Eye Display Imaging System

open access: yesIEEE Access, 2022
Near-eye display (NED) systems have various structures, including the freeform prism, off-axis synthesizer, and holographic optical waveguide structures.
Lin Sun, Qingfeng Cui
doaj   +1 more source

Large Depth of Range Maxwellian-Viewing SMV Near-Eye Display Based on a Pancharatnam-Berry Optical Element

open access: yesIEEE Photonics Journal, 2022
In order to overcome the accommodation and convergence (A-C) conflict that commonly causes visual fatigue in AR display, we propose a Maxwellian-viewing-super-multi-view (MV-SMV) near-eye display system based on a Pancharatnam-Berry optical element (PBOE)
Lin Wang   +4 more
doaj   +1 more source

Considerations of Curvature for a Near-Eye Holo-Video Display

open access: yesApplied Sciences, 2020
Most 3D augmented reality, near-eye displays suffer from a low field of view. Leaky-mode lithium niobate devices are often used to steer, multiplex, or otherwise control the path of light in a system.
J. Christopher Leach, Daniel Smalley
doaj   +1 more source

A perceptual eyebox for near-eye displays

open access: yesOptics Express, 2020
In near-eye display systems that support three-dimensional (3D) augmented and virtual reality, a central factor in determining the user experience is the size of the eyebox. The eyebox refers to a volume where the eye receives an acceptable view of the image with respect to a set of criteria and thresholds.
Steven A. Cholewiak   +4 more
openaire   +4 more sources

A Depth-Enhanced Holographic Super Multi-View Display Based on Depth Segmentation

open access: yesMicromachines, 2023
A super multi-view (SMV) near-eye display (NED) effectively provides depth cues for three-dimensional (3D) display by projecting multiple viewpoint or parallax images onto the retina simultaneously.
Zi Wang   +4 more
doaj   +1 more source

Challenges and Advancements for AR Optical See-Through Near-Eye Displays: A Review

open access: yesFrontiers in Virtual Reality, 2022
Optical see-through near-eye display (NED) technologies for augmented reality (AR) have achieved significant advancements recently with investments from both academia and industry.
Xinxing Xia   +3 more
doaj   +1 more source

A Design Guide-line of Auditory Display for Electric Appliance

open access: yes, 2019
Presented at the 25th International Conference on Auditory Display (ICAD 2019) 23-27 June 2019, Northumbria University, Newcastle upon Tyne, UK.Presented at the 25th International Conference on Auditory Display (ICAD 2019) 23-27 June 2019, Northumbria ...
Komatsu, Takanori   +3 more
core   +1 more source

Selective Couplers Based on Multiplexed Volume Holographic Gratings for Waveguide Displays

open access: yesPhotonics, 2021
Diffraction waveguides are widely used in augmented reality devices as information display systems for the introduction of data into the human visual field in order to supplement information about the world around us. This paper formulates the principles
Maria Shishova   +5 more
doaj   +1 more source

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