Results 11 to 20 of about 1,683,484 (294)
Advances in Neural Rendering [PDF]
AbstractSynthesizing photo‐realistic images and videos is at the heart of computer graphics and has been the focus of decades of research. Traditionally, synthetic images of a scene are generated using rendering algorithms such as rasterization or ray tracing, which take specifically defined representations of geometry and material properties as input.
Ayush Tewari +16 more
openaire +6 more sources
HDR-VDP-2, LPIPS, DISTS, and SSIM for Evaluating Computer-Generated Renderings: A Systematic Review of Use and Perceptual Validation [PDF]
This systematic review examined the use and perceptual validation of four full-reference image quality metrics—HDR-VDP-2, LPIPS, DISTS, and SSIM—in computer-generated and rendered imagery.
Matija Grašić +2 more
doaj +2 more sources
Neural Scene De-rendering [PDF]
We study the problem of holistic scene understanding. We would like to obtain a compact, expressive, and interpretable representation of scenes that encodes information such as the number of objects and their categories, poses, positions, etc. Such a representation would allow us to reason about and even reconstruct or manipulate elements of the scene.
Wu, Jiajun +2 more
openaire +3 more sources
Deferred Neural Rendering for View Extrapolation [PDF]
Image-based rendering methods that support visually pleasing specular surface reflections require accurate surface geometry and a large number of input images. Recent advances in neural scene representations show excellent visual quality while requiring only imperfect mesh proxies or no surface-based proxies at all.
Tobias Bertel +5 more
openaire +3 more sources
SpiNeRF: direct-trained spiking neural networks for efficient neural radiance field rendering
Spiking neural networks (SNNs) have recently demonstrated significant progress across various computational tasks, due to their potential for energy efficiency.
Xingting Yao +11 more
doaj +3 more sources
Tactile sensing has proven to be an invaluable tool for enhancing robotic perception, particularly in scenarios where visual data is limited or unavailable. However, traditional methods for pose estimation using tactile data often rely on intricate modeling of sensor mechanics or estimation of contact patches, which can be cumbersome and inherently ...
Jose A. Eyzaguirre +2 more
openaire +3 more sources
Neural Lumigraph Rendering [PDF]
Project website: http://www.computationalimaging.org/publications/nlr/
Petr Kellnhofer +5 more
openaire +4 more sources
Predicting specific gravity and viscosity of level-of-detail control in hybrid rendering application. [PDF]
This paper presents the hybrid rendering-based Level-of-Detail (LOD) node which aims to simplify the volume visualization workload to improve the interactive rate of the hybrid rendering programming paradigm.
Xu, Zhijie, Holder, Marcus, Xu, Qian
core +4 more sources
UniRender: Reconstructing 3D Surfaces from Aerial Images with a Unified Rendering Scheme
While recent advances in the field of neural rendering have shown impressive 3D reconstruction performance, it is still a challenge to accurately capture the appearance and geometry of a scene by using neural rendering, especially for remote sensing ...
Yiming Yan +3 more
doaj +1 more source
Recent advances in deep learning techniques and applications have revolutionized artistic creation and manipulation in many domains (text, images, music); however, fonts have not yet been integrated with deep learning architectures in a manner that supports their multi-scale nature.
Daniel Anderson +2 more
openaire +3 more sources

