Results 251 to 260 of about 1,010,837 (288)
Some of the next articles are maybe not open access.
Social Interactions in Online Gaming
International Journal of Game-Based Learning, 2011This paper briefly overviews five studies examining massively multiplayer online role-playing games (MMORPGs). The first study surveyed 540 gamers and showed that the social aspects of the game were the most important factor for many gamers. The second study explored the social interactions of 912 MMORPG players and showed they created strong ...
Mark Griffiths 0001 +6 more
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Taxonomy of online game security
The Electronic Library, 2004Presents a classification of known attacks in online games and provide security solutions against them. While previous works just presented attacks and solutions case by case, this paper newly classifies attacks by objectives and methods. Moreover, presents attacks in each of four layers: client, server, network, and environment.
Ki J., Cheon J.H., Kang J.-U., Kim D.
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Analysis of revisitations in online games
Entertainment Computing, 2011This paper analyzes revisitations in online games focusing on two types of revisitations: game revisitations and area revisitations. A player revisits a game and areas therein with purposes. For game revisitations, we conduct a large-scale analysis using Shen Zhou Online access log collected for nearly 6 years consisting of 50,000 characters and have ...
Ruck Thawonmas +3 more
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2011
Online gaming has become a major part of our culture. In order to understand this new media in our society we must examine the motivations for playing these types of games and how that impacts individuals processing of information. This book chapter sets out to examine those motivations and how motivational processing influences in-game content during ...
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Online gaming has become a major part of our culture. In order to understand this new media in our society we must examine the motivations for playing these types of games and how that impacts individuals processing of information. This book chapter sets out to examine those motivations and how motivational processing influences in-game content during ...
openaire +2 more sources
Security design in online games
19th Annual Computer Security Applications Conference, 2003. Proceedings., 2004The emergence of online games has fundamentally changed security requirements for computer games, which previously were largely concerned with copy protection. We examine how new security requirements impact the design of online games by using online bridge, a simple client-server game, as our case study.
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Online and multiplayer gaming ? An overview
Virtual Reality, 2000This paper gives a broad overview of the technology and market for on-line and multiplayer computer gaming. Some economic considerations and their influence on the choice of technologies are examined. Particular attention is given to the ‘massively-multiplayer’ and ‘persistent world’ type of games, and the special problems that arise in these ...
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Assessment and Certification of Online Games as Online Games of Skill
SSRN Electronic Journal, 2023Bimal Roy, nachiketa chattopadhyay
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Responsible Gaming for online Gaming
Gaming Law Review, 2021Seth Palansky +3 more
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Drawing goals nearer: Using the goal-gradient perspective to increase online game usage
International Journal of Information Management, 2022Ching-I Teng +2 more
exaly

