Results 181 to 190 of about 9,051,906 (296)

Production of 3D printed biomodels of the canine brain for veterinary neuroanatomy teaching

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Teaching neuroanatomy presents multiple challenges to both students and teachers, as it is a subject with highly dense content that commonly causes the development of aversion by students, a phenomenon referred to as “neurophobia,” which has been documented in human and veterinary medicine students.
João Victor Barbosa Tenório Fireman   +1 more
wiley   +1 more source

Evaluating discrepancies between high‐yield neuroscience conditions in preclerkship medical education and national clinical incidence

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Medical education must balance foundational science with clinical relevance. Increasing emphasis on standardized assessments has led to prioritization of “high‐yield” conditions—those most likely to be assessed. Subsequently, educators and students often prioritize these conditions.
Kathryn Veazey, Oheneba Boadum
wiley   +1 more source

Immersive virtual reality as a teaching tool in neuroanatomy: A scoping review

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Basic core courses in various undergraduate programs, such as neuroanatomy, pose a challenge for students due to the large volume and complexity of the content. In this context, educational technologies such as immersive virtual reality (IVR), which allow students to actively interact with learning materials, offer a complementary pedagogical ...
Nathálya Gardênia de Holanda Marinho Nogueira   +7 more
wiley   +1 more source

Online Games and Cognitive Distortions: A Comparative Analysis in Students with and without Disabilities. [PDF]

open access: yesEur J Investig Health Psychol Educ
Suriá-Martínez R   +4 more
europepmc   +1 more source

Effect of increase in allotted time on game playing performance: Case study of an online word game [PDF]

open access: yes
Online game players tend to differ in the duration of time they play. However, no matter whether the time on playing an online game is spent positively or negatively, we may assume that when the duration of each online-game round is increased, players ...
Kincart, Andrew, Putthiwanit, Chutinon
core  

Beyond knowledge: Cultivating noncognitive skills and attributes through anatomy education

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Anatomy education has historically prioritized cognitive knowledge acquisition and technical skills, such as spatial awareness and manual dexterity. Noncognitive attributes, essential for early‐stage learners, such as social skills, motivation, emotional intelligence, self‐regulation, self‐efficacy, and resilience, have remained comparatively ...
Renato Lopes Previdelli   +1 more
wiley   +1 more source

Expert‐validated criteria for evaluating 2D anatomical images: Results of a Delphi consensus study

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Currently, there are no consensus standards for the selection of two‐dimensional (2D) anatomical images that form the basis of anatomy education. The absence of standardized evaluation criteria may contribute to variability in image quality and inconsistencies in the educational use of anatomical visuals, potentially affecting students ...
Ayşe Soylu   +3 more
wiley   +1 more source

Student‐identified barriers to histology learning and the perceived value of coloring as a multimodal educational strategy

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Histology is a visually complex and cognitively demanding subject often perceived as abstract, memorization‐heavy, and disconnected from clinical practice. Despite its foundational importance, histology is frequently under‐emphasized relative to gross anatomy and lacks interactive, multimodal resources tailored to its unique challenges.
Anika Knowles   +2 more
wiley   +1 more source

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