Evolutionary game analysis of online game studios and online game companies participating in the virtual economy of online games. [PDF]
In the context of the new economic development in the post-pandemic era, "play" labor as an important component of digital work has become an inexhaustible driving force for the growth of the digital economy. Previous research has shown that "play" labor,
Gong Zhang, Shulei Bi
doaj +6 more sources
Online Game Addiction and the Level of Depression Among Adolescents in Manila, Philippines [PDF]
Introduction: World Health Organization recognizes online game addiction as a mental health condition. The rise of excessive online gaming is emerging in the Philippines, with 29.9 million gamers recorded in the country.
Ryan V. Labana +5 more
doaj +2 more sources
Loyalty towards online games, gaming addiction, and purchase intention towards online mobile in-game features [PDF]
The most important stream of game developers' revenue is arguably via gamer's in-game purchases. Previous literature has identified a number of strong determinants of online purchase intention including values, consumer experience, lifestyle, security ...
Janarthanan Balakrishnan, Mark Griffiths
exaly +3 more sources
The Influence of Online Game Behaviors on the Emotional State and Executive Function of College Students in China [PDF]
Background and Objective: Since the classification of gaming disorder (GD) by the World Health Organization (WHO) as “mental disorder caused by addictive behaviors,” there has been controversy regarding whether online game behaviors can lead to mental ...
Wei Zhao +15 more
doaj +2 more sources
Hubungan Self-Control dengan Intensitas Bermain Game Online pada Remaja Akhir
Penelitian ini bertujuan untuk mengetahui hubungan self-control dengan intensitas bermain game online pada remaja akhir. Intensitas bermain game online adalah besarnya durasi dan frekuensi yang digunakan untuk bermain game online.
Erlin Puspita Ningrum, Rudi Cahyono
doaj +1 more source
Equilibria in Online Games [PDF]
Summary: We initiate the study of scenarios that combine online decision making with interaction between noncooperative agents. To this end we introduce online games that model such scenarios as noncooperative games, and lay the foundations for studying this model.
Roee Engelberg, Joseph Naor
openaire +3 more sources
Hubungan Stres dengan Tingkat Kecanduan Game Online pada Siswa SMPN 5 Padang
Background. Stress is a mental health disorder that often occurs. Stress is due to physical and psychological imbalances in dealing with pressures in daily life. Adolescents are highly sensitive stage of human development in dealing with stress.
Estiayuning Tias +2 more
doaj +1 more source
Hubungan Antara Durasi Bermain Game Online Dengan Kejadian Carpal Tunnel Syndrome
Saat ini game online sangat diminati dan disenangi dari semua kalangan manusia, mulai dari anak-anak, kalangan muda bahkan sampai kalangan tua sekalipun.
Wahyuni Wahyuni +1 more
doaj +1 more source
PENGARUH BERMAIN GAME ONLINE TERHADAP PRESTASI BELAJAR MATEMATIKA SISWA
Abstrak Perkembangan dunia game online saat ini sudah sangat pesat. Fenomena kecanduan bermain game online diperkirakan sangat mempengaruhi prestasi belajar siswa.
Iqbal Ramadhan
doaj +1 more source
Objective: Online game addiction also referred to as internet gaming disorder, a clinical condition that is not well-established, is not listed in psychiatric classification systems due to lack of adequate studies but expected to be added to the manual ...
Erkan Baysak +3 more
doaj +1 more source

