Results 21 to 30 of about 1,010,837 (288)

The (co-)occurrence of problematic video gaming, substance use, and psychosocial problems in adolescents [PDF]

open access: yes, 2014
Aims. The current study explored the nature of problematic (addictive) video gaming and the association with game type, psychosocial health, and substance use. Methods. Data were collected using a paper and pencil survey in the classroom setting.
Allahverdipour H.   +65 more
core   +1 more source

Online Monotone Games

open access: yesCoRR, 2017
Algorithmic game theory (AGT) focuses on the design and analysis of algorithms for interacting agents, with interactions rigorously formalized within the framework of games. Results from AGT find applications in domains such as online bidding auctions for web advertisements and network routing protocols.
Ian Gemp, Sridhar Mahadevan
openaire   +2 more sources

Online card games

open access: yesElectronic Journal of Probability, 2022
16 pages; minor comments ...
openaire   +2 more sources

Living City, A Collaborative Browser-Based Massively Multiplayer Online Game [PDF]

open access: yes, 2010
This work presents the design and implementation of our Browser-based Massively Multiplayer Online Game, Living City, a simulation game fully developed at the University of Messina.
Ferrara, Emilio   +2 more
core   +2 more sources

HUBUNGAN ANTARA KECERDASAN EMOSIONAL DENGAN INTENSITAS BERMAIN GAME ONLINE PADA KOMUNITAS GAME INGRESS DI BANDUNG

open access: yesJurnal Empati, 2019
Penelitian bertujuan untuk mengetahui hubungan antara kecerdasan emosional dengan intensitas bermain game online pada komunitas game ingress di Bandung.
Zelin Eka Septia, Endang Sri Indrawati
doaj   +1 more source

Subjective attitudes moderate the social connectedness in esports gaming during COVID-19 pandemic: A cross-sectional study

open access: yesFrontiers in Public Health, 2023
BackgroundElectronic sports (esports) has become a practical intervention for young people craving social connections since the COVID-19 pandemic. Past studies have shown an equivocal role of esports participation in boosting social ties or social ...
Dan Shan   +9 more
doaj   +1 more source

Konsep Adiksi Game Online dan Dampaknya terhadap Masalah Mental Emosional Remaja serta Peran Bimbingan dan Konseling

open access: yesJurnal Konseling dan Pendidikan, 2018
Naskah ini bertujuan untuk memaparkan pembahasan tentang pengaruh adiksi game online terhadap masalah mental emosional remaja dan peran layanan bimbingan dan konseling dalam penanganannya.
Emria Fitri, Lira Erwinda, Ifdil Ifdil
doaj   +1 more source

PSYCHOTHERAPEUTIC TOOLS IN DEALING WITH NEGATIVE PSYCHOEMOTIONAL STATES BY EXAMPLE OF ONLINE GAMES "TETRIS" AND "FARM"

open access: yesКлінічна та профілактична медицина, 2023
Introduction: The war has exacerbated the negative psycho-emotional states of people living in Ukraine and abroad. Right now, there is an urgent need for quality mental health care.
Olga V. Puchyna, Valeriia V. Liulko
doaj   +1 more source

HUBUNGAN ANTARA KECANDUAN GAME ONLINE DENGAN KECEMASAN AKADEMIK PADA MAHASISWA PEMAIN GAME ONLINE DI GAME CENTER KECAMATAN BANYUMANIK, KOTA SEMARANG

open access: yesJurnal Empati, 2019
Kecemasan akademik merupakan perasaan tegang dan ketakutan pada sesuatu yang akan terjadi, perasaan tersebut mengganggu dalam pelaksanaan tugas dan aktivitas yang beragam dalam situasi akademik.
Kevin Rahman, Amalia Rahmandani
doaj   +1 more source

Model SEIR Kecanduan Game Online pada Siswa di SMP Negeri 3 Makassar

open access: yesSainsmat, 2020
Penelitian ini membahas model matematika SEIR kecanduan game online. Data yang digunakan adalah data primer berupa jumlah siswa SMP Negeri 3 Makassar yang kecanduan game online yang diperoleh dengan cara membagikan angket kepada siswa.
Syafruddin Side   +3 more
doaj   +1 more source

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