In the eleventh revision of the International Classification of Diseases (ICD-11), Gaming Disorder (GD) is distinguished between disordered gaming occurring predominantly online, offline, and unspecified. Currently, no study has investigated whether such
Christian Montag +2 more
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Feminist geographies of online gaming
This paper identifies opportunities and pathways through which feminist digital geographies can expand into the realm of online gaming. Whilst research at the nexus of gender and online gaming has come a long way in the past two decades, geographical ...
Orlando Woods
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Online gaming reduces psychological distress in a patient with schizophrenia: A case report [PDF]
Background Schizophrenia often involves persecutory delusions, which cause psychological distress. Some patients use online gaming as a coping tool. However, excessive online gaming has raised concerns about internet gaming disorders (IGD), while any ...
Kazutaka Sakamoto +5 more
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The impact of prior online gaming experience on the migration of offline gamblers to online gambling platforms. [PDF]
The proliferation of online gambling platforms has heightened concerns over their potential to intensify problematic gambling behaviors. While previous research has examined various risk factors, the influence of prior online gaming experience on ...
Young-Hee Ko, Hohyun Kim
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Immersive experience of online gaming among Chinese college students: the enhanced effect of sleep deprivation on emotion regulation and problematic gaming within the I-PACE model [PDF]
Online gaming addiction has become an important issue affecting the physical and mental health of college students, but its formation mechanism remains incompletely understood. Based on the I-PACE (Interaction of Person-Affect-Cognition-Execution) model,
Xia Zhao, Cheng Wang, Wei Liu
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Aggression in online gaming: the role of online disinhibition, social dominance orientation, moral disengagement and gender traits among Chinese university students [PDF]
IntroductionAggressive behaviors in the online gaming world are frequent and have far-reaching negative effects.MethodTo explore the factors and mechanisms of aggressive in games, we surveyed 945 university students using a framework of social dominance ...
Wenxuan Gan +4 more
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Psychometric Properties of the Metacognitions About Online Gaming Scale in the Chinese Population and Its Relationship With Internet Gaming Disorder: Cross-Sectional Study [PDF]
BackgroundMetacognitions about online gaming have been shown to be correlated with Internet Gaming Disorder (IGD). Knowledge of metacognitions about online gaming can help to understand IGD.
Shuhong Lin +7 more
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In the context of the new economic development in the post-pandemic era, "play" labor as an important component of digital work has become an inexhaustible driving force for the growth of the digital economy. Previous research has shown that "play" labor,
Gong Zhang, Shulei Bi
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Exploring the association between online gaming addiction and academic performance among the school‐going adolescents in Bangladesh: A cross‐sectional study [PDF]
Background and Aims The pervasive nature of online gaming, notably accentuated during the COVID‐19 pandemic, has spurred concerns regarding gaming addiction among children. This study explores the intricate ramifications of online gaming addiction on the
Ramisa Anjum +5 more
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Problematic Internet and Facebook use and online gaming among university students: An exploratory study [PDF]
Advances in technology have introduced new challenges and issues for policymakers and researchers. There is some debate in the literature whether the Internet, Facebook, and online gaming addictions may be true addiction disorders or are all ...
Dias Paulo +5 more
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