Results 11 to 20 of about 8,890,706 (290)

Evolutionary game analysis of online game studios and online game companies participating in the virtual economy of online games.

open access: yesPLoS ONE
In the context of the new economic development in the post-pandemic era, "play" labor as an important component of digital work has become an inexhaustible driving force for the growth of the digital economy. Previous research has shown that "play" labor,
Gong Zhang, Shulei Bi
doaj   +4 more sources

Equilibria in Online Games [PDF]

open access: yesSIAM Journal on Computing, 2016
We initiate the study of scenarios that combine online decision making with interaction between noncooperative agents. To this end we introduce online games that model such scenarios as noncooperative games, and lay the foundations for studying this model. Roughly speaking, an online game captures systems in which independent agents serve requests in a
Roee Engelberg, Joseph Naor
openaire   +3 more sources

The Online Gaming Behaviour of University Students Undergoing Self-Quarantine

open access: yesJurnal Keperawatan Soedirman, 2023
Self-quarantining is one of the coping mechanisms used during the pandemic. However, it can negatively affect the sufferer. Self-quarantine causes many students to play online games excessively.
Yanuar Fahrizal   +3 more
doaj   +1 more source

In-game Social Interaction and Gaming Disorder: A Perspective From Online Social Capital

open access: yesFrontiers in Psychiatry, 2021
Background and Aims: Social interaction in the online games has been found to predict gaming disorder, but little research has examined the mechanism of this association.
Shupeng Heng   +3 more
doaj   +1 more source

The New Frontier of Esports and Gaming: A Scoping Meta-Review of Health Impacts and Research Agenda

open access: yesFrontiers in Sports and Active Living, 2021
Given the rapid evolution of the gaming industry and the rising popularity of a hyper-connected, competitive esports version of online gaming, a meta-review of the impact of online competitive gaming upon health is timely.
Sarah Kelly, Janni Leung
doaj   +1 more source

Game—The Online Wood Supply Game [PDF]

open access: yesINFORMS Transactions on Education, 2017
This paper describes the Wood Supply Game (WSG), a prize-winning e-learning tool that is freely available for players all over the world. The game effectively helps students and managers realize the challenges in managing demand and supply in wood supply chains, and gain insight into the types of measures required to make these divergent chains ...
Sophie D'Amours   +4 more
openaire   +2 more sources

Refraining Online Games [PDF]

open access: yes, 2007
Massively-multiplayer online games, or “synthetic worlds,” represent a rapidly-growing industry with far-reaching social, technical, and economic implications. In this position paper, we draw on literature from anthropology, sociology, and film to challenge long-standing misconceptions of “games” and “work” and of “virtuality” and “reality” as dualisms
Ulrike Schultze, Julie Rennecker
openaire   +1 more source

Passion, craving, and affect in online gaming: Predicting how gamers feel when playing and when prevented from playing [PDF]

open access: yes, 2011
According to the Dualistic Model of Passion, two forms of passion can motivate a behavior: harmonious passion and obsessive passion. Across various life activities, studies have found that the two forms of passion show different relationships with affect,
Stoeber, Joachim   +7 more
core   +1 more source

The Role of Cognitive Emotion Regulation Strategies in Problem Gaming Among Adolescents: A Nationally Representative Survey Study

open access: yesFrontiers in Psychiatry, 2019
Explanatory theoretical models have proposed an association between problematic online gaming and abilities or strategies in alleviating distress or negative emotions in times of stress as proximal non-gaming-related personality factors.
Gyöngyi Kökönyei   +15 more
doaj   +1 more source

Cortical thickness abnormalities in late adolescence with online gaming addiction. [PDF]

open access: yesPLoS ONE, 2013
Online gaming addiction, as the most popular subtype of Internet addiction, had gained more and more attention from the whole world. However, the structural differences in cortical thickness of the brain between adolescents with online gaming addiction ...
Kai Yuan   +11 more
doaj   +1 more source

Home - About - Disclaimer - Privacy