Teaching Life Writing in a Blended Learning Environment. [PDF]
Herbe S.
europepmc +1 more source
Competition and Digital Game Design: a Self-Determination Theory Perspective. [PDF]
Moller AC, Kornfield R, Lu AS.
europepmc +1 more source
Liveness redux: on media and their claim to be live. [PDF]
van Es K.
europepmc +1 more source
Network analysis of the Viking Age in Ireland as portrayed in Cogadh Gaedhel re Gallaibh. [PDF]
Yose J +3 more
europepmc +1 more source
La argumentación en los paratextos autoriales de las vidas de soldados
Elisabet M. Rascón García
doaj +1 more source
Expertise and Engagement: Re-Designing Citizen Science Games With Players' Minds in Mind. [PDF]
Miller JA +4 more
europepmc +1 more source
Reading, Writing, and Publishing an Obscene Canon: The Archival Logic of the Secret Museum, c. 1860-c. 1900. [PDF]
Bull S.
europepmc +1 more source
Young hands, old books: Drawings by children in a fourteenth-century manuscript, LJS MS. 361. [PDF]
Thorpe DE.
europepmc +1 more source
Voodoo software and boundary objects in game development: How developers collaborate and conflict with game engines and art tools. [PDF]
Whitson JR.
europepmc +1 more source

